Features:
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Rigged with Epic Skeleton (no retarget needed, rigged with UE4 and UE5 Mannequin Skeleton)
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5 premade Characters
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35 Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
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Jaw, Eyes and Cape are movable by the additional bones
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You can mix all colors separately with the Material Instances
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Masks for Shield to change Colors and get new look
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5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way
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18 Morph Targets, you can change Face Proportions
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3 Weapons – Sword, Polearm and Shield
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of characters: 1 Base character and 5 Pre made Characters
Vertex counts of characters: 35 436 – 43 331
Number of Materials and Material Instances: 7 Materials and 31 Material Instances
Number of Textures: 65
Texture Resolutions: 4096×4096, 2048×2048, 1024×1024
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
特征:
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装备史诗骨架(不需要重新定位,装备UE4和UE5人体模型骨架)
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5个预制字符
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35个分离的骨架网格对于所有部件,您可以轻松添加或删除装甲的任何部分。
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下颚、眼睛和斗篷可以通过额外的骨骼活动
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您可以将所有颜色分别与材质实例混合
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屏蔽罩改变颜色和获得新的外观
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5胡子类型,4胡子和1理发。 所有这些都可以以不同的方式组合
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18个变形目标,你可以改变脸部比例
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3武器-剑,Polearm和盾牌
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
字符数:1个基本字符和5个预先制作的字符
字符的顶点计数:35 436 – 43 331
材质和材质实例数:7个材质和31个材质实例
纹理数量:65
纹理分辨率:4096×4096,2048×2048,1024×1024
支持的开发平台:
视窗:(是)
Mac:(是)
文件:否
VIDEO PREVIEW – https://www.youtube.com/watch?v=Y9B-ZgMiO_0
Disclaimer: Renders marked as “Not rendered in engine” are made in Marmoset Toolbag 3, Screenshots are made in Unreal Engine 5, Most of the footage was made in Unreal Engine 4
5 Pre Made Characters!
3 Weapons!
Character: tris 48 014 – 57 746 , verts 35 436 – 43 331
Sword: tris 3 226, verts 1 802
Shield: tris 1 636, verts 973
Polearm: tris 3 386, verts 1 870
Rigged with UE4 and UE5 Epic Skeleton
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Eye_L, u_Eye_R, Cape_01, Cape_02, Cape_03, Cape_04, Cape_05, Cape_01_L, Cape_02_L, Cape_03_L, Cape_04_L, Cape_05_L, Cape_01_R, Cape_02_R, Cape_03_R, Cape_04_R, Cape_05_R
PBR Textures Metal/Roughness
4K Textures – Body, Outfit, Armor, Cape, Weapons
2K Textures – Hair
1K Textures – Eyes
You can reduce the textures quality without much loss of quality
Textures – normal, metalic, roughness, albedo, AO, opacity, emissive
18 Morph Targets
7 Texture sets
5 Beard Types, 4 Mustaches and 1 Haircut. All of them can be combined in different way
Armor has 2 Color Variations and 2 Secondary Color Variations
Armor has an ornament option
Body Outfit has 2 Types – Chainmail and Gambeson
Gambeson has 3 Color Variations
Eyes have 4 Color Variations
Shield has 4 Maks to get new look and 2 Base Color Variations
All the colors can be mixed to get new look
You can change the color of every part separately.
Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 and UE5 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts
If you have any problems, please contact me evgeny_novozhilov@mail.ru
视频预览-https://www.youtube.com/watch?v=Y9B-ZgMiO_0
免责声明:标记为”未在引擎中渲染”的渲染是在Marmoset Toolbag3中制作的,屏幕截图是在虚幻引擎5中制作的,大部分素材是在虚幻引擎4中制作的
5个预先制作的角色!
3武器!
性格: 特里斯48 014 – 57 746 ,verts35 436 – 43 331
剑: tris3 226,verts1 802
护盾: tris1 636,verts973
[医]长臂猿: tris3 386,verts1 870
装备了UE4和UE5史诗骨架
用史诗般的骨架装备。 添加到Epic骨架的其他骨骼:u_Jaw,u_Eye_L,u_Eye_R,Cape_01,Cape_02,Cape_03,Cape_04,Cape_05,Cape_01_L,Cape_02_L,Cape_03_L,Cape_04_L,Cape_05_L,Cape_01_R,Cape_02_R,Cape_03_R,cape_04_r,cape_05_r
PBR纹理金属/粗糙度
4k纹理-身体,装备,盔甲,斗篷,武器
2k纹理-头发
1k纹理-眼睛
您可以降低纹理质量而不会损失太多质量
纹理-正常,金属,粗糙度,反照率,AO,不透明度,发射
18个变形目标
7个纹理集
5胡子类型,4胡子和1理发。 所有这些都可以以不同的方式组合
护甲有2种颜色变化和2种二级颜色变化
护甲有装饰选项
身体装备有2种类型-Chainmail和Gambeson
Gambeson有3种颜色变化
眼睛有4种颜色变化
屏蔽有4个Maks以获得新的外观和2个基本颜色变化
所有的颜色都可以混合,以获得新的外观
您可以更改每个部分的颜色 分别地.
配备史诗骨架,没有重定位,100%兼容UE4和UE5人体模型骨架。 颜色变化的材质实例。 所有部件的分离骨架网格体
如果您有任何问题,请与我联系 evgeny_novozhilov@mail.ru
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