Features:

– Electric connections

– Physically dynamic balls

– Mesh with clear topology

– Advanced materials for balls and electric.

– Mixable emission effects: pulse and wave

– Realistic PBR

– Ball skins for big and small balls.

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of Animations: 40

Animation types: In-place

Number of characters: 1

Vertex counts of characters: 18.268 vertices, 20.644 vertices with electric

Number of Materials and Material Instances: 3

Number of Textures: 36

Texture Resolutions: 2048×2048 & 4096×4096

Tested on: Windows 10

特征:

-电气连接

-物理动态球

-具有清晰拓扑的网格

-球和电动的先进材料。

-混合发射效果:脉冲和波

-现实的PBR

-大小球的球皮。

操纵:是的

装备史诗骨架:不

动画:是的

动画数量:40

动画类型:就地

字符数:1

字符的顶点数:18.268个顶点,20.644个带电的顶点

材质和材质实例数:3

纹理数量:36

纹理分辨率:2048×2048和4096×4096

已测试:Windows10










Cyberball MOTHER: is a big ball drone that leads smaller balls flock. This relations is important for both sides. Mother gives(feeds) energy to smaller balls and as answer smaller balls covers surface of mother. this works for both defence and mobility. if she wants, mother can live long time without contacting to ground. it means comfort and safety.

Balls acts as one big ball when covering mother. can roll, jump and do other things. also can be in relaxed state that allows balls move-roll individually and they follows mother.

Asset can be used as character, minion, companion, enemy, weapon, robo-parasite or even decoration of sci fi interiors. also have big potential for robotic-puzzle games.

Backstory:

CyberBalls are small individual balls that shares (or creates) a collective AI. This upper mind is also recognizes itself as a big ball. (so predictable) They can roll as big ball or can relax their magnetic connections and can move as individs. in both cases they are very usefull for many things. from assasinations to espionage they can do many different tasks. Also they can be a good helpfull companion or a terrible hacker-parasyte for other robot.

CyberBall: Mother preview video

Playable DEMO

important to know: 

– All previews are rendered in unreal engine 5.

– Lumen is enabled for better visuals in UE5. Lumen documentation

– Physics are different in UE5 because of physics engine change. PhysX and Chaos Physics Systems 

Cyberball母亲:是一个大球无人机,导致较小的球蜂拥而至。 这种关系对双方都很重要。 母亲给较小的球提供能量,作为答案,较小的球复盖了母亲的表面. 这对防御和机动性都有效。 如果她愿意,母亲可以活很长时间而不接触地面。 它意味着舒适和安全。

球作为一个大球复盖母亲时。 可以滚动,跳跃和做其他事情。 也可以在放松的状态,允许球移动-滚动单独和他们跟随母亲。

资产可以用作角色,奴才,同伴,敌人,武器,机器人寄生虫甚至科幻室内装饰。 机器人益智游戏也有很大的潜力。

背景故事:

网络球是共享(或创建)集体AI的小型个人球。 这个上层思想也承认自己是一个大球。 (如此可预测)他们可以像大球一样滚动,或者可以放松他们的磁性连接,并且可以作为个体移动。 在这两种情况下,它们对许多事情都非常有用。 从assasinations到间谍活动,他们可以做许多不同的任务。 他们也可以是一个很好的帮助伙伴或一个可怕的黑客寄生虫为其他机器人。

CyberBall:母亲预览视频

可玩演示

重要的是要知道: 

-所有预览都在虚幻引擎5中渲染。

-在UE5中启用流明以获得更好的视觉效果。 流明文档

-由于物理引擎的变化,UE5中的物理不同。 物理和混沌物理系统 

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