Number of Unique Meshes:543

Collision: (Yes/No, and specify which type — custom, automatically generated, or per-poly?) Yes, auto generated

Vertex Count: (Please list the range of vertex counts) 6 to 1000000. Largest Trees are up to 1mil tris, using nanite, there are low res versions, for non-nanite use available

-PCG Framework and PCG Framework Geometry script Interop plugins should be enabled.

-Project is using Nanite, Nanite documentation:https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine

LODs: (Yes/No) No, project is using Nanite

Number of LODs: (Please list the range of LODs)0

Number of Materials:20

Number of Material Instances:300

Number of Textures:747

Texture Resolutions: (Please list the range of texture resolutions)512-2048 square, larger props have source size available at 4096*4096

Supported Development Platforms:

  • Windows: (Yes/No)Yes

  • Mac: (Yes/No)Yes

Documentation Link:

Important/Additional Notes:

唯一网格数:543

碰撞:(是/否,并指定哪种类型-自定义,自动生成或per-poly?)是的,自动生成

顶点计数:(请列出顶点计数的范围)6到1000000。 最大的树木高达1mil tris,使用nanite,有低分辨率版本,可用于非nanite使用

-应该启用PCG框架和PCG框架几何脚本互操作插件。

-项目正在使用Nanite,Nanite文档:https://dev.epicgames.com/documentation/en-us/unreal-engine/nanite-virtualized-geometry-in-unreal-engine

Lod:(是/否)不,项目正在使用Nanite

Lod数量:(请列出Lod的范围)0

材料数量:20

材质实例数:300

纹理数量:747

纹理分辨率:(请列出纹理分辨率的范围)512-2048平方,较大的道具有源大小可用4096*4096

支持的开发平台:

  • Windows:(是/否)是

  • Mac:(是/否)是

文档链接:

重要/附加注意事项:

Island map, built for Battle-royale game gameplay in mind. Set in a fictional USA country region. Multiple unique and detailed locations. Explore the local town, climb the mountain or visit the abandoned fast food restaurant, there’s something to see everywhere. Every building is modelled with interior props and is enterable. Nanite foliage is hand modelled and well detailed and non-nanite versions are available. Lighting is using Lumen, Nanite and virtual shadow masks.

Imortant:

  • Unreal version – 5.4.4

  • PCG Framework and PCG Framework Geometry script Interop plugins should be enabled.

  • Virtual Texture support should be enabled

IF these are not enabled the included the demo map will not be visible

More images and videos on our ARTSTATION

岛屿地图,建立战斗皇家游戏的游戏在头脑. 设置在一个虚构的美国国家地区. 多个独特和详细的位置。 探索当地城镇,爬山或参观废弃的快餐店,到处都有可看的东西。 每座建筑都以室内道具为模型,可以进入. 纳米叶是手工建模和良好的详细和非纳米版本可用。 照明是使用流明,纳米和虚拟阴影面具.

Imortant拢潞:

  • 虚幻版本-5.4.4

  • 应该启用PCG框架和PCG框架几何脚本互操作插件。

  • 应启用虚拟纹理支持

如果这些未启用,则包含的演示地图将不可见

更多图片和视频在我们的 艺术站

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