Features:
- Dynamic materials with fully adjustable parameters allowing you to change colors for various parts of the model
- High quality 4096×4096 textures
- Channel packed RGB texture (Metalness | Roughness)
- Optimized for 1st person games
Texture Sizes:
- 4096×4096 [ 60 ]
- 2048 x 2048 [ 3 ]
Scaled to Epic skeleton: yes
Collision: yes, auto-generated
Vertex Count: Triangle counts range from 300 –> 4,000
LODs: Each mesh has 3 or 4 LODs
Number of Meshes: 25
Number of Materials and Material Instances: 25
Number of Textures: 63
Supported Development Platforms: PC
Supported Target Build Platforms: PC
特征:
- 具有完全可调参数的动态材料,允许您更改模型各个部分的颜色
- 高品质4096×4096纹理
- 通道填充RGB纹理(金属度/粗糙度)
- 针对第一人称游戏进行了优化
纹理尺寸:
- 4096×4096[60]
- 2048×2048[3]
缩放到史诗骨架:是的
碰撞:是的,自动生成
顶点计数:三角形计数范围从300->4,000
Lod:每个网格有3或4个Lod
目数:25
材质和材质实例数:25
纹理数量:63
支持的开发平台:PC
支持的目标构建平台:PC
This is a large collection of props that you can find in a supermarket or convenience store. Shelves, checkout counters, produce displays, and more!
Each prop is set up as a blueprint with adjustable controls that allow you to change the color of various parts of the counter.
You can also adjust the amount of dirt on the model with a slider, allowing for a clean look to a really dirty look.
Meshes are kept clean and optimized while keeping visual detail at a high level suitable for 1st person games.
这是一个大集合的道具,你可以找到在超市或便利店。 货架,收银台,生产显示器,等等!
每个道具都设置为蓝图,具有可调节控件,允许您更改计数器各个部分的颜色。
您还可以使用滑块调整模型上的污垢量,从而将干净的外观变为真正肮脏的外观。
网格保持清洁和优化,同时保持视觉细节在一个高水平适合第一人称游戏。
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