Features:

  •  Dynamic materials with fully adjustable parameters allowing you to change colors for various parts of the model
  •  High quality 4096×4096 textures
  • Channel packed RGB texture (Metalness | Roughness)
  • Optimized for 1st person games

Texture Sizes:

  •  4096×4096 [ 60 ]
  •  2048 x 2048 [ 3 ]

Scaled to Epic skeleton: yes

Collision: yes, auto-generated

Vertex Count: Triangle counts range from 300 –> 4,000

LODs: Each mesh has 3 or 4 LODs

Number of Meshes: 25

Number of Materials and Material Instances: 25

Number of Textures: 63

Supported Development Platforms: PC

Supported Target Build Platforms: PC

特征:

  •  具有完全可调参数的动态材料,允许您更改模型各个部分的颜色
  •  高品质4096×4096纹理
  • 通道填充RGB纹理(金属度/粗糙度)
  • 针对第一人称游戏进行了优化

纹理尺寸:

  •  4096×4096[60]
  •  2048×2048[3]

缩放到史诗骨架:是的

碰撞:是的,自动生成

顶点计数:三角形计数范围从300->4,000

Lod:每个网格有3或4个Lod

目数:25

材质和材质实例数:25

纹理数量:63

支持的开发平台:PC

支持的目标构建平台:PC

VIDEO

VIDEO2

This is a large collection of props that you can find in a supermarket or convenience store. Shelves, checkout counters, produce displays, and more!

Each prop is set up as a blueprint with adjustable controls that allow you to change the color of various parts of the counter.

You can also adjust the amount of dirt on the model with a slider, allowing for a clean look to a really dirty look.

Meshes are kept clean and optimized while keeping visual detail at a high level suitable for 1st person games.

短片

视频2

这是一个大集合的道具,你可以找到在超市或便利店。 货架,收银台,生产显示器,等等!

每个道具都设置为蓝图,具有可调节控件,允许您更改计数器各个部分的颜色。

您还可以使用滑块调整模型上的污垢量,从而将干净的外观变为真正肮脏的外观。

网格保持清洁和优化,同时保持视觉细节在一个高水平适合第一人称游戏。

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