Features:

Each planet can be individually configured. Size, Distance etc.

Distance From Target (float) is connected with Target Actor and it is used to specify the radius where the center is target actor, in this example it is a Sun. 

Starting Angle (float) variable is used to offset planet radius. For instance if all planets would have a starting angle set up to 0 they would all start at the same position. So to add variety this value can be modified for each planet individually. 

Orbit speed (float) is used to set up a velocity that the planet rotates around the target(Sun), the higher the value the faster the planet will complete a full rotation cycle.

Clockwise (boolean), if selected planet would rotate in clockwise direction around target(Sun). 

Target Actor (actor) is an actor variable that the planet will rotate around

Orbit Draw (boolean)  if selected orbit preview line will be displayed during play mode

Own Rotation Speed (float) is used to set up speed of planet rotation around it’s own axis

Material parameters to set up

Atmosphere Color (float4)

Atmosphere Power(float)

Atmosphere Strength(float)

Base Reflect(float)

BrightsideIllumination

Number of Blueprints: Orbit Draw, Planet, Skybox, All planets

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation

特征:

每个行星都可以单独配置。 尺寸、距离等

与目标的距离 (浮动) 与目标Actor连接,用于指定中心为目标actor的半径,在这个例子中它是一个太阳。 

起始角度(浮点数) 变量用于偏移行星半径。 例如,如果所有行星的起始角度设置为0,它们都将在相同的位置开始。 因此,为了增加多样性,这个值可以单独修改每个行星。 

轨道速度(浮点数) 用于设置行星围绕目标(太阳)旋转的速度,该值越高,行星完成完整旋转周期的速度越快。

顺时针(布尔),如果选择的行星将围绕目标(太阳)顺时针方向旋转。 

目标演员(actor) 是一个actor变量,行星将围绕它旋转

轨道绘制(布尔)  如果选择的轨道预览线将显示在播放模式

自身转速(浮点数) 用于设置行星绕自身轴旋转的速度

要设置的材料参数

气氛颜色 (float4)

大气功率(浮子)

大气强度(浮子)

基本反射(浮动)

[医]发光

蓝图数量:轨道绘制,行星,天空盒,所有行星

支持的开发平台:

Windows:是的

Mac:是的

文件

Solar System package.

Presentation video – https://www.youtube.com/watch?v=QsaR3A3LRpY

This asset pack include blueprints of all Solar System planets and Moon. Pluto is also included, although is not classified as a planet.

Each planet got 2 blueprints ( Simple and Advanced).

Most of the planet blueprints will be made out material containing Color, Normal and Height textures.

Textures resolution in range of 4096×4096 to 8192×8192 px.

太阳能系统包。

演示视频 – https://www.youtube.com/watch?v=QsaR3A3LRpY

这个资产包包括所有太阳系行星和月球的蓝图. 冥王星也包括在内,虽然没有被归类为行星。

每个星球都有2个蓝图(简单和高级)。

大多数行星蓝图都是由包含颜色、法线和高度纹理的材质制成的。

纹理分辨率范围为4096×4096至8192x8192px。

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。