Number of Blueprints: 29
List of Features :
• Player Footsteps with physical materials
• Headbob
• Sprinting [with stamina regeneration]
• Crouching
• Leaning
• Ladder
• Flashlight [ battery drain, zoom, brightness]
• Interactable Physics [pick up objects and throw them, impact sounds]
• Interactive Items [doors, buttons, glowsticks, radios, ect]
• Note System [pick up and read notes, displayed on HUD]
• Stamina and Health indicator [panting when low on stamina, heart beat on low health]
• Demo Level
Intended Platform: Windows, Mac, Linux, PS4, Xbox One
Platforms Tested: Windows, Mac
Documentation Included: No
Important\Additional Notes:
*Singleplayer Only
*Not tested with a VR headset
蓝图数目:29
功能一览表 :
*球员脚步与物理材料
*头罩
*冲刺[耐力再生]
*蹲伏
*倾斜
*梯子
*手电筒[电池耗尽,变焦,亮度]
*可交互物理[拿起物体并投掷它们,撞击声音]
*互动项目[门,按钮,glowsticks,收音机,等]
*笔记系统[拾取和阅读笔记,显示在HUD上]
*耐力和健康指标[体力不足时气喘吁吁,健康不足时心跳加速]
*演示级别
预期平台:Windows,Mac,Linux,PS4,Xbox One
测试平台:Windows、Mac
文件包括:否
重要\附加注意事项:
*只限单人游戏
*未使用VR耳机进行测试





Preview: youtube.com/watch?v=P6lJQjcZlyA
A feature complete template to allow you to jump start your horror game production and reduce your game development cycle by providing the basics for a modern horror game. The template is intended for first-person perspective, but may be adapted for use in third-person games.
Major features:
– Flashlight Mechanics – Battery drain, zoom, brightness relative to battery energy, deployable viewmodel.
– Interactable Physics – Physics objects are able to be picked up and thrown, as well as making appropriate sounds when they hit an object.
– Note System – A note system that allows the player to read information that is displayed on the HUD, currently only supports texture displayed images.
– Player Mechanics – Adjust the crouch height, walk, sprint or crouch movement speeds, player health and stamina along with regeneration and drainage rates
– Player Movement Mechanics – Crouching, sprinting, slow walking, ladder climbing, panting and heart sound effects as indicators for low stamina and health.
– Other Interactive Items – Doors, buttons, lights, radios, drawers, glowsticks, ect.
– Demo environment – Included is a dark bunker environment to give you some content to work with.
AI is currently not included due to lack of resources, but may be available in the future.
Don’t forget to rate!
Edited: Because of the age of this blueprint, support is very limited.
预览: youtube.com/watch?v=P6lJQjcZlyA
一个功能完整的模板,让你跳开始你的恐怖游戏制作,并通过提供现代恐怖游戏的基础知识来减少你的游戏开发周期。 该模板适用于第一人称视角,但可能适用于第三人称游戏。
主要特点:
-手电筒力学-电池耗电量,变焦,相对于电池能量的亮度,可部署的viewmodel。
-可交互的物理-物理物体能够被拾取和抛出,以及在击中物体时发出适当的声音。
-笔记系统-一个笔记系统,允许玩家读取显示在HUD上的信息,目前只支持纹理显示的图像。
-玩家力学-调整蹲伏高度,步行,冲刺或蹲伏移动速度,玩家健康和耐力以及再生和排水率
-玩家运动力学-蹲伏,短跑,慢走,爬梯,气喘吁吁和心音效果作为低耐力和健康的指标。
-其他互动项目-门,按钮,灯,收音机,抽屉,glowsticks等。
-演示环境-包括一个黑暗的沙坑环境,给你一些内容的工作。
由于缺乏资源,AI目前不包括在内,但未来可能会提供。
不要忘了率!
编辑:由于这个蓝图的年龄,支持非常有限。

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