Number of …

Blueprints: 59

Editor Utility Widget: 4

Widget Blueprint: 2

PCG graphs (including functions): 49

Materials: 18

Textures: 48

Static Meshes: 59

Network Replicated: N/A

Supported Development Platforms:

  • Windows: Yes

📓 Documentation

Unreal plugins required

  • Procedural Content Generation Framework (PCG)

  • Procedural Content Generation Framework (PCG) Geometry Script Interlop

  • Scriptable Tools Editor Mode

  • Scriptable Tools Framework

  • Geometry Script

Pricing: Massive Dungeon is still young and based on PCG, which is currently in Beta. The pricing will also increase over time as new features are added.

The demo dungeon contains part of Low Poly Graveyards, created by Vertex Rage Studio!

Substrate textures made with InstaMat.

数的。..

蓝图:59

编辑器工具小部件:4

小部件蓝图:2

PCG图表(包括函数):49

材料:18

纹理:48

静态网格:59

网络复制:N/A

支持的开发平台:

  • Windows:是的

📓 文件

需要虚幻插件

  • 程序内容生成框架(PCG)

  • 程序内容生成框架(PCG)几何脚本。

  • 可编写脚本的工具编辑器模式

  • 可编写脚本的工具框架

  • 几何脚本

定价:Massive Dungeon仍然很年轻,基于PCG,目前处于测试阶段。 随着新功能的增加,定价也会随着时间的推移而增加。

演示地牢包含 低聚墓地,由顶点愤怒工作室创建!

[医]InstaMat.

📽️ Trailer |📄 Documentation | 🎮Discord

Work smarter

Massive Dungeon is a dungeon generator based on Procedural Content Generation (PCG).

Build fantastic dungeons in a few clicks and customize them afterward to fit your needs. Massive Dungeon works both in the editor and at runtime.

Features

  • Procedural dungeon using PCG

  • Runtime Generation

  • Data-oriented design familiar to Massive World and Massive Village

  • Painting tool for custom wall materials

  • Light placement tool

  • Custom dungeon editor widget

  • Non-destructive workflow

  • Pre-made “sockets” to place props around the dungeon

  • Procedural level instance spawner on wall, corner, floor, and roof

  • Enemy spawner

  • Start and end points are customizable (place a simple blueprint to put the player spawning point and boss)

  • Extensive substrate material supporting nanite displacement

  • Integration with Massive World and Massive Village (share spawners and POIs)

  • And much more…

📽️ 拖车/拖车 |📄 文件 | 🎮不和谐

更聪明地工作

巨大的地牢 是一个 地下城发生器 基于程序内容生成(PCG)。

只需点击几下即可构建梦幻般的地下城,然后自定义它们以满足您的需求。 巨大的地下城在 编辑器和运行时.

特征

  • 使用PCG的程序地牢

  • 运行时生成

  • Massive World和Massive Village熟悉的面向数据的设计

  • 定制墙体材料的绘画工具

  • 光线放置工具

  • 自定义地牢编辑器小部件

  • 非破坏性工作流程

  • 预先制作的”插座”在地牢周围放置道具

  • 墙壁、角落、地板和屋顶上的程序级实例生成器

  • 敌人产卵器

  • 起点和终点是可自定义的(放置一个简单的蓝图来放置玩家产卵点和老板)

  • 支持纳米位移的广泛衬底材料

  • 巨大的世界大村庄 (分享产卵器和POIs)

  • 还有更多。..

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