




Features:
- Based on the UE5 male mannequin(Manny) skeleton, no additional bones.
- Metahuman compatible clothes (you may need to hide the body mesh underneath the clothes to avoid clipping).
- Each piece of clothes/accessories uses a master material and masks, this allow you to customize their colors, pattern and roughness in the material instance editor.
- 52 ARkit blendshape.
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
MetaHuman Skeleton Support: Yes
Body Types Supported: Tall/Masculine/Medium
Animated: (No)
Number of characters:1
Vertex counts of characters:23856(basebody), 5254(shirt), 3489(tanktop), 2265(sneaker), 3526(boxer), 5089(bucket), 1549(plunger)
Number of Materials and Material Instances:11 Material and 14 Material Instances
Number of Textures: 54
Texture Resolutions: Mostly 2048×2048
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: (No)
Important/Additional Notes: the metahuman body and clothes that used in the preview is not included in the package.
特征:
- 基于UE5男性人体模型(Manny)骨架,没有额外的骨骼。
- Metahuman兼容的衣服(您可能需要将身体网格隐藏在衣服下面以避免裁剪)。
- 每件衣服/配件都使用主材料和蒙版,这允许您在材质实例编辑器中自定义它们的颜色,图案和粗糙度。
- 52ARkit blendshape.
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
MetaHuman骨架支持:是的
支持的体型:高/男/中
动画:(没有)
字符数:1
字符的顶点计数:23856(棒球),5254(衬衫),3489(背心),2265(运动鞋),3526(拳击手),5089(桶),1549(柱塞)
材质和材质实例数:11个材质和14个材质实例
纹理数量:54
纹理分辨率:大部分为2048×2048
支持的开发平台:
视窗:(是)
Mac:(是)
文件:(否)
重要/附加说明:预览中使用的metahuman身体和衣服不包括在包装中。
Content list :
-Full base body
-Separated base body(18 separated pieces)
-Weird t-shirt with customizable graphic
-Backward tank top
-Boxer short
-Bucket helmet(skeletal mesh)
-Bucket helmet(static mesh)
-Plunger on head(straight)
-Plunger on head(sideway)
-Plunger (static mesh)
-Sneakers
-5 Preset character
All images presented above are rendered in Unreal Engine.
Feel free to ask us any question in the questions section.
Technical Details
Features:
-
Based on the UE5 male mannequin(Manny) skeleton, no additional bones.
-
Metahuman compatible clothes (you may need to hide the body mesh underneath the clothes to avoid clipping).
-
Each piece of clothes/accessories uses a master material and masks, this allow you to customize their colors, pattern and roughness in the material instance editor.
-
52 ARkit blendshape.
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
MetaHuman Skeleton Support: Yes
Body Types Supported: Tall/Masculine/Medium
Animated: (No)
Number of characters:1
Vertex counts of characters:23856(basebody), 5254(shirt), 3489(tanktop), 2265(sneaker), 3526(boxer), 5089(bucket), 1549(plunger)
Number of Materials and Material Instances:11 Material and 14 Material Instances
Number of Textures: 54
Texture Resolutions: Mostly 2048×2048
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: (No)
Important/Additional Notes: the metahuman body and clothes that used in the preview is not included in the package.
内容列表 :
-全基体
-分离基体(18个分离片)
-可定制图形的怪异t恤
-后缸顶
-拳击手短
-水桶头盔(骨架网)
-水桶头盔(静态网)
-柱塞头(直)
-头部柱塞(侧面)
-柱塞(静态网格)
-运动鞋
-5预设字符
上面呈现的所有图像都在虚幻引擎中渲染。
请随时在问题部分向我们提出任何问题。
技术细节
特征:
-
基于UE5男性人体模型(Manny)骨架,没有额外的骨骼。
-
Metahuman兼容的衣服(您可能需要将身体网格隐藏在衣服下面以避免裁剪)。
-
每件衣服/配件都使用主材料和蒙版,这允许您在材质实例编辑器中自定义它们的颜色,图案和粗糙度。
-
52ARkit blendshape.
操纵:(是)
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
MetaHuman骨架支持:是的
支持的体型:高/男/中
动画:(没有)
字符数:1
字符的顶点计数:23856(棒球),5254(衬衫),3489(背心),2265(运动鞋),3526(拳击手),5089(桶),1549(柱塞)
材质和材质实例数:11个材质和14个材质实例
纹理数量:54
纹理分辨率:大部分为2048×2048
支持的开发平台:
视窗:(是)
Mac:(是)
文件:(否)
重要/附加说明:预览中使用的metahuman身体和衣服不包括在包装中。

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