Features:

  •  Based on the UE5 male mannequin(Manny) skeleton, no additional bones.
  •  Metahuman compatible clothes (you may need to hide the body mesh underneath the clothes to avoid clipping).
  •  Each piece of clothes/accessories uses a master material and masks, this allow you to customize their colors, pattern and roughness in the material instance editor.
  • 52 ARkit blendshape.

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

MetaHuman Skeleton Support: Yes

Body Types Supported: Tall/Masculine/Medium

Animated: (No)

Number of characters:1

Vertex counts of characters:23856(basebody), 5254(shirt), 3489(tanktop), 2265(sneaker), 3526(boxer), 5089(bucket), 1549(plunger)

Number of Materials and Material Instances:11 Material and 14 Material Instances

Number of Textures: 54

Texture Resolutions: Mostly 2048×2048

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: (No)

Important/Additional Notes: the metahuman body and clothes that used in the preview is not included in the package.

特征:

  •  基于UE5男性人体模型(Manny)骨架,没有额外的骨骼。
  •  Metahuman兼容的衣服(您可能需要将身体网格隐藏在衣服下面以避免裁剪)。
  •  每件衣服/配件都使用主材料和蒙版,这允许您在材质实例编辑器中自定义它们的颜色,图案和粗糙度。
  • 52ARkit blendshape.

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

MetaHuman骨架支持:是的

支持的体型:高/男/中

动画:(没有)

字符数:1

字符的顶点计数:23856(棒球),5254(衬衫),3489(背心),2265(运动鞋),3526(拳击手),5089(桶),1549(柱塞)

材质和材质实例数:11个材质和14个材质实例

纹理数量:54

纹理分辨率:大部分为2048×2048

支持的开发平台:

视窗:(是)

Mac:(是)

文件:(否)

重要/附加说明:预览中使用的metahuman身体和衣服不包括在包装中。

Content list :

-Full base body

-Separated base body(18 separated pieces)

-Weird t-shirt with customizable graphic

-Backward tank top

-Boxer short

-Bucket helmet(skeletal mesh)

-Bucket helmet(static mesh)

-Plunger on head(straight)

-Plunger on head(sideway)

-Plunger (static mesh)

-Sneakers

-5 Preset character

All images presented above are rendered in Unreal Engine.

Feel free to ask us any question in the questions section.

Technical Details

Features:

  •  Based on the UE5 male mannequin(Manny) skeleton, no additional bones.

  •  Metahuman compatible clothes (you may need to hide the body mesh underneath the clothes to avoid clipping).

  •  Each piece of clothes/accessories uses a master material and masks, this allow you to customize their colors, pattern and roughness in the material instance editor.

  • 52 ARkit blendshape.

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

MetaHuman Skeleton Support: Yes

Body Types Supported: Tall/Masculine/Medium

Animated: (No)

Number of characters:1

Vertex counts of characters:23856(basebody), 5254(shirt), 3489(tanktop), 2265(sneaker), 3526(boxer), 5089(bucket), 1549(plunger)

Number of Materials and Material Instances:11 Material and 14 Material Instances

Number of Textures: 54

Texture Resolutions: Mostly 2048×2048

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: (No)

Important/Additional Notes: the metahuman body and clothes that used in the preview is not included in the package.

内容列表 :

-全基体

-分离基体(18个分离片)

-可定制图形的怪异t恤

-后缸顶

-拳击手短

-水桶头盔(骨架网)

-水桶头盔(静态网)

-柱塞头(直)

-头部柱塞(侧面)

-柱塞(静态网格)

-运动鞋

-5预设字符

上面呈现的所有图像都在虚幻引擎中渲染。

请随时在问题部分向我们提出任何问题。

技术细节

特征:

  •  基于UE5男性人体模型(Manny)骨架,没有额外的骨骼。

  •  Metahuman兼容的衣服(您可能需要将身体网格隐藏在衣服下面以避免裁剪)。

  •  每件衣服/配件都使用主材料和蒙版,这允许您在材质实例编辑器中自定义它们的颜色,图案和粗糙度。

  • 52ARkit blendshape.

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

MetaHuman骨架支持:是的

支持的体型:高/男/中

动画:(没有)

字符数:1

字符的顶点计数:23856(棒球),5254(衬衫),3489(背心),2265(运动鞋),3526(拳击手),5089(桶),1549(柱塞)

材质和材质实例数:11个材质和14个材质实例

纹理数量:54

纹理分辨率:大部分为2048×2048

支持的开发平台:

视窗:(是)

Mac:(是)

文件:(否)

重要/附加说明:预览中使用的metahuman身体和衣服不包括在包装中。

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