




Support
If you would like to contact me for assistance or if you have any questions about the product. email me here:
glowline.std@gmail.com
Update History
You can check the history of published updates and read the complete list of changes here:
https://docs.google.com/document/d/1z1v6LeYWDGD4zIL6txiP-7_H0EZPbkxM3NtUwjR67Q0
Features:
- 4 master materials (MM_Standard, MM_Cloth, MM_Glass, MM_Tinted_Glass)
- One level showing various possibilities of the master materials
- 43 material instances to demonstrate the potential of the master materials
- 18 material functions
Master material parameters:
- Tilling full control
- Triplanar Mapping
- Base Color and ambient occlusion control (Contrast, saturation, hue…)
- Metalic material control with anisotropy function
- Reflection (specular / roughness)
- Normal control
- Opacity mask function
- Emissive control (texture or color)
- Parallax , moving and wind effect
- ClearCoat Control
- Subsurface control
- Frosted glass control
- Opacity and reflaction (IOR) control
- Tinted glass control
- Nanite Displacement
Texture Resolutions: 512, 1024, 2048, 4096
Important/Additional Notes:
To activate Clear Coat type materials in the Project Settings go to Rendering > Materials and then click on the check mark box that is next to Clear Coat Enable Second Normal option to enable it.
支援服务
如果您想联系我寻求帮助,或者您对产品有任何疑问。 给我发电子邮件:
glowline.std@gmail.com
更新历史
您可以查看已发布更新的历史记录,并在此处阅读完整的更改列表:
https://docs.google.com/document/d/1z1v6LeYWDGD4zIL6txiP-7_H0EZPbkxM3NtUwjR67Q0
特征:
- 4主材料(MM_Standard,MM_Cloth,MM_Glass,MM_Tinted_Glass)
- 一个层次显示主材料的各种可能性
- 43个材料实例,展示主材料的潜力
- 18材质功能
主材料参数:
- Tilling完全控制
- 三平面映射
- 基色和环境光遮蔽控制(对比度,饱和度,色调。..)
- 具有各向异性功能的金属材料控制
- 反射(镜面/粗糙度)
- 正常控制
- 不透明度遮罩功能
- 自发光控制(纹理或颜色)
- 视差、移动和风效应
- 清漆控制
- 地下控制
- 磨砂玻璃控制
- 不透明度和反射(ior)控制
- 有色玻璃控制
- 纳米位移
纹理分辨率: 512, 1024, 2048, 4096
重要/附加注意事项:
要在项目设置中激活Clear Coat类型材质,请转到渲染>材质,然后单击Clear Coat Enable Second Normal选项旁边的复选标记框以启用它。
Free demo: https://youtu.be/C0062kS_BW4
Video: https://youtu.be/RSsFNxTVFmU
Master Material Definitive is a master material package that allows you to create complex, high-quality materials quickly and easily fully compatible with Lumen. With only four optimized and clearly arranged master materials, you can create instanced materials with a wide variety of parameters.
The four master materials included in Master Material Definitive are MM_Standard, MM_Cloth, MM_Glass and MM_Tinted_Glass. Each is optimized to offer a wide variety of customization options and allow you to create complex materials with ease.
MM_Standard is the ideal master material for creating a wide variety of textures and surface effects, from wood and stone to metal and plastic. MM_Cloth, on the other hand, is designed specifically for the creation of fabric and soft materials, such as silk, cotton, linen and many others.
MM_Glass is designed for the creation of glass materials with a high degree of realism, including options to customize opacity, gloss and transparency. Finally, MM_Tinted_Glass offers all the features of MM_Glass with the addition of the ability to customize the color and intensity in the glass material.
These four master materials allow you to create a wide range of complex materials, from subsurfaces and fabrics to materials with clear coat functionality, emissives, crystals and many other options. In addition, you can customize your materials with effects such as parallax, texture movement and wind effects to add an extra touch of realism to your projects.
With Master Material Definitive, you can save time and effort by creating complex, high-quality materials for your Unreal Engine 5 projects using the new Lumen lighting system. Whether you are a beginner or an experienced artist, this material pack is a must-have tool to improve the quality and efficiency of your work.
⭐⭐ If you have found it useful, I would be very grateful if you could leave a review to keep updating the product. ⭐⭐
The textures shown as demonstration are copyright free and have been taken from the following pages:
https://ambientcg.com/
https://www.cgbookcase.com/
https://www.sharetextures.com/
免费示范: https://youtu.be/C0062kS_BW4
短片: https://youtu.be/RSsFNxTVFmU
主材料权威 是一个主材料包,可让您快速轻松地创建复杂的高品质材料,与Lumen完全兼容。 只需四个经过优化且排列清晰的主材质,您就可以创建具有各种参数的实例化材质。
Master Material Definitive中包含的四种master materials是 Mm_标准, Mm_布, Mm_玻璃 和 Mm_tinted_玻璃. 每个都经过优化,可提供各种自定义选项,并允许您轻松创建复杂的材料。
MM_Standard是创建各种纹理和表面效果的理想主材料,从木材和石头到金属和塑料。 另一方面,MM_Cloth是专门为创造织物和柔软材料而设计的,如丝绸,棉花,亚麻和许多其他材料。
MM_Glass专为创建具有高度真实感的玻璃材料而设计,包括自定义不透明度,光泽度和透明度的选项。 最后,MM_Tinted_Glass提供了MM_Glass的所有功能,并增加了自定义玻璃材料中的颜色和强度的能力。
这四种主材料允许您创建各种复杂材料,从表面和织物到具有清晰涂层功能的材料、发射率、晶体和许多其他选项。 此外,您还可以使用视差、纹理移动和风效果等效果自定义材质,为项目增添额外的真实感。
借助Master Material Definitive,您可以使用新的Lumen光照系统为虚幻引擎5项目创建复杂的高质量材质,从而节省时间和精力。 无论您是初学者还是经验丰富的艺术家,这个材料包都是提高工作质量和效率的必备工具。
如果你发现它有用,如果你能,我将不胜感激 留下评论以继续更新产品. ⭐⭐
显示为演示的纹理是免费的版权,并已从以下网页采取:
https://ambientcg.com/
https://www.cgbookcase.com/
https://www.sharetextures.com/

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