Features:

  • 2 Actor components

    • 1 component that handles everything, including teleporting your character.

    • 1 component that is more hands off, allowing you to use the effect however you want.

  • A series of material function to add to your materials to create the unique effect.

  • 3 example actors

  • 1 example map

Number of Blueprints: 5

Network Replicated: No

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

Documentation Link:

Important/Additional Notes:

特征:

  • 2Actor组件

    • 1个处理一切的组件,包括传送你的角色。

    • 1个组件是更多的手,允许您使用的效果,但您想要。

  • 一系列的材质功能添加到您的材质中,以创造独特的效果.

  • 3示例演员

  • 1示例地图

蓝图数目:5

网络复制:没有

支持的开发平台:

  • Windows:是的

  • Mac:是的

文档链接:

重要/附加注意事项:

The Blink Afterimage system contains actor components and visual effects to creates afterimages for characters during teleportation or high-speed movement. This effect can also be utilized to produce a general mirage-like appearance.

The sword and animations in the videos and screenshot are NOT INCLUDED in the asset.

Tutorial and showcase video: https://youtu.be/8h57Dz2mdH0

Discord for support: https://discord.com/invite/b3H4c4SW2v

Key Features:

  • Two Actor Components:

    • MirageDistortion Component: Applies the unique afterimage effect to any actor.

    • AfterimageTeleport Component: Extends the visual effect by handling teleportation, and allows the character to appear elsewhere while leaving an afterimage behind.

  • Tweakable

    • Each component has a list of parameters that you can use to tweak the effect to your liking.

This system is designed for easy integration, and also works with the Sequencer.

眨眼残影 系统包含actor组件和视觉效果,用于在传送或高速移动期间为角色创建残像。 这种效果也可以用来产生一般的海市蜃楼般的外观。

视频和屏幕截图中的剑和动画不包括在资产中。

教程和展示视频: https://youtu.be/8h57Dz2mdH0

支持的不和谐: https://discord.com/invite/b3H4c4SW2v

主要特点:

  • 两个Actor组件:

    • Miraged失真组件: 将独特的残影效果应用于任何actor。

    • AfterimageTeleport组件: 通过处理传送来扩展视觉效果,并允许角色出现在其他地方,同时留下残影。

  • Tweakable

    • 每个组件都有一个参数列表,您可以使用这些参数根据自己的喜好调整效果。

该系统是为易于集成而设计的,也适用于测序器。

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