Features:

  • Demo scene included
  • Two different lighting for night and day

Changing the color on billboards is carried out by shifting the mesh along the X axis

Texture Sizes:

• (21) 4096×4096

• (110) 2048×2048

• (4) 2048×1024

• (4) 2048×256

• (92) 1024×1024

• (11) 1024×512

• (2} 1024×256

• (39) 512×512

• (6) 512×256

• (5) 512×128

• (12) 256×256

• (4) 8×8

Collision: Yes, Automatically generated

Vertex Count: max 103868 min 4

LODs: Yes, Automatically LOD for each mesh (different amounts 2-5 LOD)

Number of Meshes: 535

Number of Materials and Material Instances: 23 Materials and 165 Material Instances

Number of Textures: 310

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

特征:

  • 演示场景包括
  • 两种不同的夜间和白天照明

改变广告牌上的颜色是通过沿X轴移动网格来实现的

纹理尺寸:

•(21)4096×4096

•(110)2048×2048

•(4)2048×1024

•(4)2048×256

•(92)1024×1024

•(11)1024×512

•(2}1024×256

•(39)512×512

•(6)512×256

•(5)512×128

•(12)256×256

•(4)8×8

碰撞:是的,自动生成

顶点数:最大103868min4

Lod:是的,每个网格自动LOD(不同数量2-5LOD)

目数:535

材质和材质实例数:23个材质和165个材质实例

纹理数量:310

支持的开发平台:Windows

支持的目标构建平台:Windows

Video Preview: https://youtu.be/8PDUzE6ubX8

• This package is part of a larger package (NeonCityCompletePack): (LINK)

There are no interiors and some models are missing. I recommend watching both videos to see the difference.

• The package includes a demo scene of a city

• Over 500 models to create a neon / cyberpunk city

• Procedural Dirt Shader for walls (Based on mesh distance field)

On the "showcase" map, we used an instance tool to merge meshes into instances, and also merged spline meshes to improve fps. You can see the original splines and non-merged meshes on the "Showcase_NotOptimized" map.

Attention! Some assets are taken from our previous packages such as: industry props pack 1-6, Pipe pack, Storage Pack, Modular Platform, City Park Environment Collection.

I thought it was obvious, but I am making it clear: This package does not have a ready-made big city or district, you only get what you see in the video – several streets and back streets and a constructor with which you can make a city of any complexity

视频预览: https://youtu.be/8PDUzE6ubX8

•此套餐是较大套餐的一部分(N.新的,新的): (连结)

没有内饰,有些型号失踪。 我建议观看这两个视频以查看差异。

*该软件包包括一个城市的演示场景

•超过500个模型创造一个霓虹灯/庞克城市

*墙壁的程序污垢着色器(基于网格距离场)

在”showcase”地图上,我们使用了一个实例工具将网格体合并到实例中,并且还合并了样条网格体以提高fps。 您可以在”Showcase_NotOptimized”地图上看到原始样条和非合并网格体。

注意! 一些资产取自我们以前的软件包,如:工业道具包1-6,管道包,存储包,模块化平台,城市公园环境收集。

我认为这是显而易见的,但我说得很清楚:这个软件包没有一个现成的大城市或地区,你只能得到你在视频中看到的东西-几个街道和后街以及一个构造

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