




Physically-Based Rendering: Yes Texture Size: 1 set – 4096, 2 sets – 1024, other – 2048 Collision: Yes (Custom & auto) Vertex Count: 120 – 6700 LODs: 1 – 3 Number of Meshes: 106 (custom & auto lightmaps) Number of Materials and Material Instances: 9 Master materials, 13 Material lnstances Number of Textures: 61Intended Platform: PC, Mac, Linux Platforms Tested: PC Documentation Included: No
基于物理的渲染:是纹理大小:1组-4096,2组-1024,其他-2048碰撞:是(自定义和自动)顶点数:120-6700点:1-3网格数:106(自定义和自动光图)材质和材质实例数:9主材质,13材质
Preview: https://youtu.be/8CeFEZzmL94Ancient Egypt Tomb Kit – is a modular environment set best suited for the first-person and third-person games. The kit contains sets of walls, floors, ceilings, and doorways which will help you assemble different kinds of rooms and hallways. A prop set to add details and enhance the visual quality of interiors is also included. Most of the meshes have custom collisions, lightmap UV channels and LODs. Demo level is included.
预览: https://youtu.be/8CeFEZzmL94古埃及古墓套件-是一个模块化的环境设置最适合第一人称和第三人称游戏。 该套件包含一套墙壁,地板,天花板和门道,这将帮助您组装不同类型的房间和走廊。 还包括一个道具集,以增加细节和提高内部的视觉质量. 大多数网格体都有自定义碰撞、光照贴图UV通道和Lod。 演示级别包括在内。
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