Animations:

  •  Idle: basic idle, battle idle, and transitions between the two
  • Walk: based on battle idle, four-direction walks
  •  Jump: neutral, back, and forward jumps
  •  Dodge: back and forward dodges, with ground/air variants
  • Attacks: 24 attack animations; 10 are chargeable and come with a variant with longer startup and a loop so the player can hold the button to charge the move
  • Guard: guard animation and guard hit animation, each with ground/air variants
  • Hitstun: Three ground stun animations, short, long, and knockout; air stun has two landing animations: a recovery roll, and a hard knockdown
  • Taunt

Rigged to Epic skeleton: Yes

Number of Animations: 101 (including variants and animations split into parts)

Root Motion: Most ground animations have root motion; aerial animations do not, except for dodge and counter

Supported Development Platforms: Tested on Windows and MacOS

动画:

  •  空闲:基本空闲,战斗空闲,以及两者之间的转换
  • 步行:基于战斗空闲,四向步行
  •  跳跃:中立,后退和前进跳跃
  •  闪避:后退和前进闪避,带有地面/空中变体
  • 攻击:24个攻击动画;10个是收费的,并有一个变种与更长的启动和一个循环,这样玩家可以按住按钮充电移动
  • 守卫:守卫动画和守卫命中动画,每个都有地面/空中变体
  • Hitstun:三个地面眩晕动画,短,长和淘汰赛;空中眩晕有两个着陆动画:恢复滚动和硬击倒
  • 嘲讽

装备史诗骨架:是的

动画数量:101(包括变体和动画分成部分)

根运动:大多数地面动画都有根运动;空中动画没有,除了道奇和计数器

支持的开发平台:在Windows和MacOS上测试

This pack contains a variety of punches, kicks, and other animations made for fast-paced action gameplay.

Preview Video

Example gameplay video using these animations

The example gameplay demo can be downloaded here (Windows)

These animations are also included in my Stylish Combat Starter Kit

Note: The example gameplay is not included in this pack. Only the animations are.

Note: The run animation in the example gameplay is from the default Third Person Template.

Animations:

  •  Idle: basic idle, battle idle, and transitions between the two

  • Walk: based on battle idle, four-direction walks

  •  Jump: neutral, back, and forward jumps

  •  Dodge: back and forward dodges, with ground/air variants

  • Attacks: 24 attack animations; 10 are chargeable and come with a variant with longer startup and a loop so the player can hold the button to charge the move

  • Guard: guard animation and guard hit animation, each with ground/air variants

  • Hitstun: Three ground stun animations, short, long, and knockout; air stun has two landing animations: a recovery roll, and a hard knockdown

  • Taunt

Rigged to Epic skeleton: Yes

Number of Animations: 101 (including variants and animations split into parts)

Root Motion: Most ground animations have root motion; aerial animations do not, except for dodge and counter

这个包包含各种拳打,踢,和其他动画为快节奏的动作游戏。

预览视频

使用这些动画的示例游戏视频

示例游戏演示可以下载 这里 (窗户)

这些动画也包含在我的 时尚战斗入门套件

注意:示例游戏玩法不包含在此包中。 只有动画是。

注意:示例游戏中的运行动画来自默认的第三人称模板。

动画:

  •  空闲:基本空闲,战斗空闲,以及两者之间的转换

  • 步行:基于战斗空闲,四向步行

  •  跳跃:中立,向后和向前跳跃

  •  闪避:后退和前进闪避,带有地面/空中变体

  • 攻击:24个攻击动画;10个是收费的,并有一个变种与更长的启动和一个循环,这样玩家可以按住按钮充电移动

  • 守卫:守卫动画和守卫命中动画,每个都有地面/空中变体

  • Hitstun:三个地面眩晕动画,短,长和淘汰赛;空中眩晕有两个着陆动画:恢复滚动和硬击倒

  • 嘲讽

装备史诗骨架:是的

动画数量:101(包括变体和动画分成部分)

根运动:大多数地面动画都有根运动;空中动画没有,除了道奇和计数器

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