Features:

A) Builder ActorComponent: can be added to every pawn, enabling this to build at runtime

B) Construction Manager: this guys is the responsable for every connection and structural calculation, it defines what components is part of the structure and then calculates the structural stability

b1) Is considered a Structure a group of 1 or more connected Building Components

b2) Every Structure has it’s own Construction Manager

b3) If a Structure is splitted, the Construction Manager will detect it and spawn a new Construction Component for that new structure

b4) If a Structure is merged, the Construction Managers will merge into a single one

C) Building Components are whatever part you want to be part of the building system and took into account by the whole system

🔥 NEW in Stabuild v3:

Save/Load system

Number of Blueprints: 23 + Tutorial Blueprints

Input: Default Mouse Keyboard but any system can easily used with it

Network Replicated: YEAH ✔️

Supported Development Platforms: Windows, Mac, Android, Ios, Linux

Windows: Yes

Mac: Yes

Documentation: Implementation video [HERE], In-Engine Tutorials, Commented Code

Important/Additional Notes: For whatever question, report, request or if you need help, you can find me on Discord at https://discord.gg/hK2PWeW or via Email at info@heavycoatgames.com

特征:

A) 建造者ActorComponent: 可以添加到每个pawn,使其能够在运行时构建

B)施工经理: 这是每个连接和结构计算的responsable,它定义了什么组件是结构的一部分,然后计算结构稳定性

b1)被认为是a 结构 一组1个或多个连接的建筑构件

B2)每个结构都有自己的施工经理

b3)如果一个结构被拆分,构造管理器将检测到它,并为该新结构生成一个新的构造组件

b4)如果一个结构被合并,则 建筑经理 将合并成一个单一的

C) 建筑构件是您希望成为建筑系统一部分的任何部分,并被整个系统考虑在内

🔥 Stabuild v3的新功能:

保存/加载系统

蓝图数目: 23+教程蓝图

输入: 默认鼠标键盘,但任何系统都可以很容易地与它一起使用

网络复制: 耶✔️

支持的开发平台: Windows,Mac,Android,Ios,Linux

窗户: 是的

Mac电脑: 是的

文件: 实施视频[这里],引擎内教程,注释代码

重要/附加注意事项: 对于任何问题,报告,请求或如果您需要帮助,您可以在Discord上找到我https://discord.gg/hK2PWeW 或透过电邮至info@heavycoatgames.com











Welcome to Stabuild v3!

Stabuild is a Structural Integrity System that allows users to modularly build structures (houses, towers, whatever their immagination drives them) while automatically calculating the structural stability of it.

It’s Fully Customizable:

Import your own 3D Models and easily implement them as Building Components (BC), every aspect of a BC is editable, from single component resistence to how much resistence is getting passed through various building parts.

All this with an integrated Component-based system that allows every Pawn to be used as a builder, making Stabuild ready-to-use in seconds.

>> STABUILD Demonstration Video <<

See Stabuild in action :D

>> STABUILD How To <<

See how easy it is to implement Stabuild in your Game :D

(How to implement your new 3D model + How to implement the Building Actor Component)

🔥 STABUILD v3 UPDATE!

Now with Replication 📡

JOIN our DISCORD Server for any question

欢迎来到Stabuildv3!

N.刺伤,刺伤 是一个 结构完整性系统 这允许用户 模块化构建结构 (房屋,塔楼,无论他们的纯洁驱使他们) 自动计算 结构稳定性 其中。

它是 完全可定制:

导入您自己的3d模型,并轻松实现它们 建筑构件 (BC),BC的每一个方面都是 可编辑,从单个组件的阻力到通过各种建筑部件传递多少阻力。

所有这一切都与一个集成 组件基于系统,允许 每个棋子 要用作 建造商,制作 Stabuild即用型 几秒钟内。

>STABUILD演示视频<<

见Stabuild在行动:D

>>STABUILD如何<<

看看在你的游戏中实现Stabuild是多么容易:D

(如何实现新的3D模型+如何实现构建Actor组件)

🔥 STABUILD v3更新!

现在有了复制?

加入我们的 不和谐服务器 对于任何问题

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