Features:
A) Builder ActorComponent: can be added to every pawn, enabling this to build at runtime
B) Construction Manager: this guys is the responsable for every connection and structural calculation, it defines what components is part of the structure and then calculates the structural stability
b1) Is considered a Structure a group of 1 or more connected Building Components
b2) Every Structure has it’s own Construction Manager
b3) If a Structure is splitted, the Construction Manager will detect it and spawn a new Construction Component for that new structure
b4) If a Structure is merged, the Construction Managers will merge into a single one
C) Building Components are whatever part you want to be part of the building system and took into account by the whole system
🔥 NEW in Stabuild v3:
Save/Load system
Number of Blueprints: 23 + Tutorial Blueprints
Input: Default Mouse Keyboard but any system can easily used with it
Network Replicated: YEAH ✔️
Supported Development Platforms: Windows, Mac, Android, Ios, Linux
Windows: Yes
Mac: Yes
Documentation: Implementation video [HERE], In-Engine Tutorials, Commented Code
Important/Additional Notes: For whatever question, report, request or if you need help, you can find me on Discord at https://discord.gg/hK2PWeW or via Email at info@heavycoatgames.com
特征:
A) 建造者ActorComponent: 可以添加到每个pawn,使其能够在运行时构建
B)施工经理: 这是每个连接和结构计算的responsable,它定义了什么组件是结构的一部分,然后计算结构稳定性
b1)被认为是a 结构 一组1个或多个连接的建筑构件
B2)每个结构都有自己的施工经理
b3)如果一个结构被拆分,构造管理器将检测到它,并为该新结构生成一个新的构造组件
b4)如果一个结构被合并,则 建筑经理 将合并成一个单一的
C) 建筑构件是您希望成为建筑系统一部分的任何部分,并被整个系统考虑在内
🔥 Stabuild v3的新功能:
保存/加载系统
蓝图数目: 23+教程蓝图
输入: 默认鼠标键盘,但任何系统都可以很容易地与它一起使用
网络复制: 耶✔️
支持的开发平台: Windows,Mac,Android,Ios,Linux
窗户: 是的
Mac电脑: 是的
文件: 实施视频[这里],引擎内教程,注释代码
重要/附加注意事项: 对于任何问题,报告,请求或如果您需要帮助,您可以在Discord上找到我https://discord.gg/hK2PWeW 或透过电邮至info@heavycoatgames.com
Welcome to Stabuild v3!
Stabuild is a Structural Integrity System that allows users to modularly build structures (houses, towers, whatever their immagination drives them) while automatically calculating the structural stability of it.
It’s Fully Customizable:
Import your own 3D Models and easily implement them as Building Components (BC), every aspect of a BC is editable, from single component resistence to how much resistence is getting passed through various building parts.
All this with an integrated Component-based system that allows every Pawn to be used as a builder, making Stabuild ready-to-use in seconds.
>> STABUILD Demonstration Video <<
See Stabuild in action :D
See how easy it is to implement Stabuild in your Game :D
(How to implement your new 3D model + How to implement the Building Actor Component)
🔥 STABUILD v3 UPDATE!
Now with Replication 📡
JOIN our DISCORD Server for any question
欢迎来到Stabuildv3!
N.刺伤,刺伤 是一个 结构完整性系统 这允许用户 模块化构建结构 (房屋,塔楼,无论他们的纯洁驱使他们) 自动计算 该 结构稳定性 其中。
它是 完全可定制:
导入您自己的3d模型,并轻松实现它们 建筑构件 (BC),BC的每一个方面都是 可编辑,从单个组件的阻力到通过各种建筑部件传递多少阻力。
所有这一切都与一个集成 组件基于系统,允许 每个棋子 要用作 建造商,制作 Stabuild即用型 几秒钟内。
见Stabuild在行动:D
看看在你的游戏中实现Stabuild是多么容易:D
(如何实现新的3D模型+如何实现构建Actor组件)
🔥 STABUILD v3更新!
现在有了复制?
加入我们的 不和谐服务器 对于任何问题
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