Features:

  • Advanced Vehicle System
  • Volume material for atmospheric fog
  • Landscape deformation system for vehicle trail
  • Sound effect for Vehicle Movement and checkpoint UI
  • Parallax material for landscape

Number of Unique Meshes: 23

Number of Blueprints: 3

Number of Widget: 14

LODs: Yes, 3 LODs including LOD0

Texture Resolutions: 4096×4096

Input: Keyboard, Mouse

Network Replicated: (Yes/No) No

Supported Development Platforms:

Windows: (Yes/No) Yes

Mac: (Yes/No) Yes

特征:

  • 先进车辆系统
  • 大气雾的体积材料
  • 车辆轨迹景观变形系统
  • 车辆移动和检查点UI的声音效果
  • 景观视差材料

唯一网格数:23

蓝图数目:3

小部件数量:14

Lod:是的,3个Lod包括LOD0

纹理分辨率:4096×4096

输入:键盘,鼠标

网络复制:(是/否)否

支持的开发平台:

Windows:(是/否)是

Mac:(是/否)是










.:Video Preview:.

This package is actually a simulator of a Mars Rover. If you’re like me and interested in space science and exploration, I’m sure you’d love to experience driving a Mars Rover.

This package contains a detailed model of the Mars Rover as well as a Mars-like environment. To build the Mars-like environment, large and small rocks were used, as well as a generic landscape material that resembles the surface of Mars. 

In the workflow I used to create the assets, the appropriate number of polygons are used to make this simulator run smoothly on almost all devices.

This package is designed for a long tour of the Martian surface. All motion systems and UIs are designed to give a similar feel to driving a rover.

The wheels are attached to arms and dampers that can simulate the real movements of the existing references.

To make this simulator more attractive, different UIs and a checkpoint system were used to help the user progress purposefully on the Martian surface.

This project is made as a third person character (vehicle) system, there is a camera located on the front of the rover on the stand, with functions like: 

Turn left/right + Up/Down. This camera also has the ability to zoom. the pace of camera movement and FOV is similar to images from space rovers. this makes it possible to take stunning shots and have the feel of a real scenario.

I have a system for deforming and recessing landscapes from wheel locations for the rover. All codes in the blueprints are annotated to be super-easy to understand.

Features:

  • Advanced Vehicle System

  • Volume material for atmospheric fog

  • Landscape deformation system for vehicle trail

  • Sound effect for Vehicle Movement and checkpoint UI

  • Parallax material for landscape

.:视频预览:。

这个包实际上是火星探测器的模拟器。 如果你像我一样,对太空科学和探索感兴趣,我相信你会喜欢驾驶火星探测器的体验。

这个包包含火星探测器的详细模型以及类似火星的环境。 为了建立类似火星的环境,使用了大大小小的岩石,以及类似于火星表面的通用景观材料。 

在我用于创建资源的工作流程中,使用适当数量的多边形来使此模拟器在几乎所有设备上顺利运行。

这个包是为火星表面的长途旅行而设计的. 所有运动系统和UIs的设计都给人一种类似于驾驶流动站的感觉.

车轮连接到臂和阻尼器,可以模拟现有参考的真实运动。

为了使这个模拟器更具吸引力,使用了不同的Ui和检查点系统来帮助用户在火星表面有目的地前进。

这个项目是作为第三人称角色(车辆)系统制作的,在支架上有一个位于流动站前部的摄像头,具有以下功能: 

向左/向右+向上/向下。 这款相机也有变焦的能力。 相机移动和FOV的速度类似于太空漫游者的图像。 这使得它可以采取惊人的镜头,并有一个真实的场景的感觉。

我有一个系统,用于变形和收回景观从车轮位置的流动站。 蓝图中的所有代码都经过注释,非常易于理解。

特征:

  • 先进的车辆系统

  • 大气雾的体积材料

  • 车辆轨迹景观变形系统

  • 车辆移动和检查点UI的声音效果

  • 景观视差材料

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