




Number of Unique Meshes: 21
Vertex Count: Between 825k – 1.1k
Collision: Simple (Enabled for large meshes)
LODs: No (Nanite)
Animated: Simple wind built into material
Number of Materials: 3 (2 Masters + Landscape)
Number of Material Instances: 4
Number of Textures: 16
Texture Resolutions:
-
4096 x 4096 – 1 (Landscape)
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2048 x 4096 – 6
-
2048 x 2048 – 4
-
256 x 512 – 1
-
256 x 256 – 1
-
128 x 128 – 2
Supported Development Platforms:
-
Windows: Yes
-
Mac: Untested
Number of Unique Meshes: 21
Vertex Count: Between 825k – 1.1k
Collision: Simple (Enabled for large meshes)
LODs: No (Nanite)
Animated: Simple wind built into material
Number of Materials: 3 (2 Masters + Landscape)
Number of Material Instances: 4
Number of Textures: 16
Texture Resolutions:
-
4096 x 4096 – 1 (Landscape)
-
2048 x 4096 – 6
-
2048 x 2048 – 4
-
256 x 512 – 1
-
256 x 256 – 1
-
128 x 128 – 2
Supported Development Platforms:
-
Windows: Yes
-
Mac: Untested
Video Showcase: https://www.youtube.com/watch?v=A1XC2tdM0LU&ab_channel=Seborn3D
This pack contains 21 unique game-ready & scientifically accurate tropical plant meshes made for use in Unreal 5 with Nanite and Lumen. The assets consist of two species of plants commonly found in Hawaii:
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Guinea Grass (Green Panic Grass, Megathyrsus maximus)
-
Haole Koa (Lead Tree, Leucaena leucocephala)
Each species consists of multiple variations for use in creating tropical landscapes, with the Guinea Grass including versions with and without seed pods. The textures were created using real-world photographs of the plants and hand-modeled based on real-world reference, with extra care used to keep them scientifically accurate.
All of the meshes were made from the ground up to be used with Nanite: no texture transparency is used, meaning the plants are fully modeled and offer both high-fidelity and high-performance when using Nanite. No photogrammetry was used in their creation, allowing the textures to be intentionally laid-out and optimized. All of the plant materials are instanced from a single master, further increasing performance without sacrificing visual quality. The materials include a simple wind, using distance-based WPO to add believable movement to the plants without sacrificing performance.
The pack comes with all meshes already configured as foliage types for use with landscapes, as well as an example scene showing off the performance of the assets when thousands are used in a single scene.
Mesh makeup:
-
Guinea Grass:
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4 adult grass clumps, with and without seed pods
-
4 additional smaller grass clumps
-
12 total meshes
-
-
Haole Koa:
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7 young to adult sized trees, including top heavy versions for creating realistic canopies
-
2 sapling/baby versions
-
9 total meshes
-
Video Showcase: https://www.youtube.com/watch?v=A1XC2tdM0LU&ab_channel=Seborn3D
This pack contains 21 unique game-ready & scientifically accurate tropical plant meshes made for use in Unreal 5 with Nanite and Lumen. The assets consist of two species of plants commonly found in Hawaii:
-
Guinea Grass (Green Panic Grass, Megathyrsus maximus)
-
Haole Koa (Lead Tree, Leucaena leucocephala)
Each species consists of multiple variations for use in creating tropical landscapes, with the Guinea Grass including versions with and without seed pods. The textures were created using real-world photographs of the plants and hand-modeled based on real-world reference, with extra care used to keep them scientifically accurate.
All of the meshes were made from the ground up to be used with Nanite: no texture transparency is used, meaning the plants are fully modeled and offer both high-fidelity and high-performance when using Nanite. No photogrammetry was used in their creation, allowing the textures to be intentionally laid-out and optimized. All of the plant materials are instanced from a single master, further increasing performance without sacrificing visual quality. The materials include a simple wind, using distance-based WPO to add believable movement to the plants without sacrificing performance.
The pack comes with all meshes already configured as foliage types for use with landscapes, as well as an example scene showing off the performance of the assets when thousands are used in a single scene.
Mesh makeup:
-
Guinea Grass:
-
4 adult grass clumps, with and without seed pods
-
4 additional smaller grass clumps
-
12 total meshes
-
-
Haole Koa:
-
7 young to adult sized trees, including top heavy versions for creating realistic canopies
-
2 sapling/baby versions
-
9 total meshes
-

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