Features:

  •  Easy to use wall meshes to quickly create tunnels and mazes.
  •  Demonstration scene with all the assets, consists of several areas.

Number of Unique Meshes: 86

Collision: Yes, Custom collisions

Vertex Count: Varies 25 to 30,438

LODs: Yes, Custom and generated

Number of Materials and Material Instances: 33

Number of Textures: 82

Number of Audio Cues: 4

Texture Resolutions: 4096×4096, contains several low-res particle textures.

Supported Development Platforms:

Windows: Yes

Mac: Yes

Features:

  •  Easy to use wall meshes to quickly create tunnels and mazes.
  •  Demonstration scene with all the assets, consists of several areas.

Number of Unique Meshes: 86

Collision: Yes, Custom collisions

Vertex Count: Varies 25 to 30,438

LODs: Yes, Custom and generated

Number of Materials and Material Instances: 33

Number of Textures: 82

Number of Audio Cues: 4

Texture Resolutions: 4096×4096, contains several low-res particle textures.

Supported Development Platforms:

Windows: Yes

Mac: Yes

Inspired by catacombs and ossuaries around Europe and movies, this scene contains tunnels, caves, skeletal constructs and wall materials as well as few particle and sound effects.

Video URL:

https://www.youtube.com/watch?v=YYV3Na0TDms&t=68s

Website URL:

https://www.artstation.com/artist/anilisbilir

Inspired by catacombs and ossuaries around Europe and movies, this scene contains tunnels, caves, skeletal constructs and wall materials as well as few particle and sound effects.

Video URL:

https://www.youtube.com/watch?v=YYV3Na0TDms&t=68s

Website URL:

https://www.artstation.com/artist/anilisbilir

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