Features:

  • Does not require knowledge of C++. All the necessary functions are presented in the blueprint
  • Full multiplayer support
  • Free support for our products in discord
  • The plugin is easy to use.
  • This is the best offer on the market.

Code Modules:

  • AFishActor (Type: Runtime)
  • AFishingRodActor(Type: Runtime)
  • AIceHoleActor(Type: Runtime)
  • AIceProceduralActor(Type: Runtime)
  • AFishReplacerActor(Type: Runtime)

Number of Blueprints:

Number of C++ Classes: 5

Network Replicated: Yes

Supported Development Platforms: Win64, Mac, Linux

Supported Target Build Platforms: Win64, Mac, Linux

Documentation: Documentation, Discord

Example Project: Included

 

Features:

  • Does not require knowledge of C++. All the necessary functions are presented in the blueprint
  • Full multiplayer support
  • Free support for our products in discord
  • The plugin is easy to use.
  • This is the best offer on the market.

Code Modules:

  • AFishActor (Type: Runtime)
  • AFishingRodActor(Type: Runtime)
  • AIceHoleActor(Type: Runtime)
  • AIceProceduralActor(Type: Runtime)
  • AFishReplacerActor(Type: Runtime)

Number of Blueprints:

Number of C++ Classes: 5

Network Replicated: Yes

Supported Development Platforms: Win64, Mac, Linux

Supported Target Build Platforms: Win64, Mac, Linux

Documentation: Documentation, Discord

Example Project: Included

 

🎬PROMO VIDEO | 🎬PROMO ICE VIDEO | 🎬LONG VIDEO

📙Documentation |📶Support Discord |💥BPS ASSETS

🔥Fishing Game PRO – Advanced Fishing Template with Multiplayer and Customization

Fishing Game PRO is a complete fishing template designed for maximum realism and flexible settings. It supports both single-player and multiplayer gameplay, with fully procedural fishing rods, realistic fish AI, and dynamic water and ice systems. The plugin allows developers to create anything from arcade-style fishing to near-simulator experiences.

👑Key Features:

Procedural Fishing Rod

  • Supports two modes: classic rod and spinning rod.
  • Every element is customizable: reel, handle, hook, float, line, rod mesh.
  • Adjustable length, thickness, bend curve, and bending force (dependent on fish stamina).
  • Visual line sag, reel animation, and easy integration of custom casting animations.
  • Realistic physics: rod bends under load, line breaks under stress, resistance and strength are adjustable.

Float and Hook

  • Configurable distance between float and hook.
  • Support for wobblers with adjustable depth.

Water and Ice

  • Niagara-based water system reacting to fish, boat, line, rod, and float.
  • Procedural ice material with real-time hole creation for ice fishing.

Fish AI and Animation

  • Procedural animation directly from static meshes (no skeletal mesh required).
  • Includes free swimming, acceleration, and turning logic.
  • Realistic behavior: obstacle avoidance, bait hunting, jumping, habitat depth logic.
  • Stamina and strength system: fish can break the line if not worn out.
  • Randomized weight and size for each catch.
  • Configurable hunting patterns with multi-level behavior recognition.
  • Caught fish can be evaluated and sold to merchants.

Boat

  • Fully functional boat with multiplayer support.

Sound

  • Includes demo sounds for reel, clutch, line, water impact, fish jump, and ambient environment.
  • Easily replaceable with custom audio.

📌My recommendations:

To control the fish population, use our 🔗Population Control PRO plugin, where you can set up the population and spawning time, so that there is one fish in the morning and another in the evening.

Or use our powerful 🔗GWOF plugin to optimize and control the population.

If you want to use a fish finder, then the  🔗Motion Scanner plugin is perfect for you.

📃Disclaimer: For the water system to work in the demo level, you need to enable the standard Unreal Engine plugin “Niagara Fluids Plugin”. For the plugin to work, you also need to enable the following standard UE plugins. (they will be enabled automatically) – CableComponent, ProceduralMeshComponent

 

📌About Our Plugins:

  • 7+ years of proven experience in Unreal Engine development.
  • Regular updates and continuous improvements.
  • Featured multiple times in Epic Games ShowCase.
  • Free Discord support and active community.
  • Many features implemented from developer feedback.

📃Note: The plugin’s price may increase as new features are added.

 

🎬PROMO VIDEO | 🎬PROMO ICE VIDEO | 🎬LONG VIDEO

📙Documentation |📶Support Discord |💥BPS ASSETS

🔥Fishing Game PRO – Advanced Fishing Template with Multiplayer and Customization

Fishing Game PRO is a complete fishing template designed for maximum realism and flexible settings. It supports both single-player and multiplayer gameplay, with fully procedural fishing rods, realistic fish AI, and dynamic water and ice systems. The plugin allows developers to create anything from arcade-style fishing to near-simulator experiences.

👑Key Features:

Procedural Fishing Rod

  • Supports two modes: classic rod and spinning rod.
  • Every element is customizable: reel, handle, hook, float, line, rod mesh.
  • Adjustable length, thickness, bend curve, and bending force (dependent on fish stamina).
  • Visual line sag, reel animation, and easy integration of custom casting animations.
  • Realistic physics: rod bends under load, line breaks under stress, resistance and strength are adjustable.

Float and Hook

  • Configurable distance between float and hook.
  • Support for wobblers with adjustable depth.

Water and Ice

  • Niagara-based water system reacting to fish, boat, line, rod, and float.
  • Procedural ice material with real-time hole creation for ice fishing.

Fish AI and Animation

  • Procedural animation directly from static meshes (no skeletal mesh required).
  • Includes free swimming, acceleration, and turning logic.
  • Realistic behavior: obstacle avoidance, bait hunting, jumping, habitat depth logic.
  • Stamina and strength system: fish can break the line if not worn out.
  • Randomized weight and size for each catch.
  • Configurable hunting patterns with multi-level behavior recognition.
  • Caught fish can be evaluated and sold to merchants.

Boat

  • Fully functional boat with multiplayer support.

Sound

  • Includes demo sounds for reel, clutch, line, water impact, fish jump, and ambient environment.
  • Easily replaceable with custom audio.

📌My recommendations:

To control the fish population, use our 🔗Population Control PRO plugin, where you can set up the population and spawning time, so that there is one fish in the morning and another in the evening.

Or use our powerful 🔗GWOF plugin to optimize and control the population.

If you want to use a fish finder, then the  🔗Motion Scanner plugin is perfect for you.

📃Disclaimer: For the water system to work in the demo level, you need to enable the standard Unreal Engine plugin “Niagara Fluids Plugin”. For the plugin to work, you also need to enable the following standard UE plugins. (they will be enabled automatically) – CableComponent, ProceduralMeshComponent

 

📌About Our Plugins:

  • 7+ years of proven experience in Unreal Engine development.
  • Regular updates and continuous improvements.
  • Featured multiple times in Epic Games ShowCase.
  • Free Discord support and active community.
  • Many features implemented from developer feedback.

📃Note: The plugin’s price may increase as new features are added.

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