Main features:
-
Intuitive stamp system for easy texture creation
-
33 example texture generators included
-
Layer system with masking features
-
Many parameters with powerful randomization features
-
Automatic stylization filters (e.g. edge wear, cavity, edge highlight) & modifiers
-
Automatic seamless draw system for each stamp
-
Easy per-stamp Color/Roughness/Metallic control
-
Dedicated material preview widget
-
100% in-editor & non-destructive workflow
-
Generated textures can be saved & exported outside UE
-
Automatic ready-to-use material creation & channel packing
-
Pure Blueprint project, clean & open for modifications/extensions
-
… More, all described in the documentation:
Documentation: https://docs.google.com/document/d/1TpLG7T9u_OBHL6o1sfDdoQgacTntAfI7uEI-R1sZJ2Q/edit
Example texture creation tutorial: Make textures in Unreal Engine
主要特点:
-
直观的邮票系统,方便纹理创建
-
包含33个示例纹理生成器
-
具有掩蔽特征的层系统
-
具有强大随机化功能的许多参数
-
自动风格化过滤器(例如边缘磨损、空腔、边缘突出)和修改器
-
每张邮票自动无缝抽签系统
-
易于每张邮票的颜色/粗糙度/金属控制
-
专用材质预览小部件
-
100%在编辑器和非破坏性工作流程
-
生成的纹理可以保存和导出到UE之外
-
自动即用材料创建和通道包装
-
纯蓝图项目,清洁和开放修改/扩展
-
…更多,都在文档中描述:
文件: https://docs.google.com/document/d/1TpLG7T9u_OBHL6o1sfDdoQgacTntAfI7uEI-R1sZJ2Q/edit
纹理创建示例教程: 在虚幻引擎中制作纹理





VIDEO PREVIEW
INCLUDED EXAMPLES, STARTER GUIDE, DOCS & VIDEO TUTORIAL
DISCORD SERVER (SUPPORT, DISCUSSION)
Procedurally create different textures (stylized or realistic) using intuitive stamps & layers. A powerful randomization system allows you to generate infinite variants with 1 click. 33 example texture generators included.
REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace)
Main features:
-
Intuitive stamp system for easy texture creation
-
33 example texture generators included
-
Layer system with masking features
-
Many parameters with powerful randomization features
-
Automatic stylization filters (e.g. edge wear, cavity, edge highlight) & modifiers
-
Automatic seamless draw system for each stamp
-
Easy per-stamp Color/Roughness/Metallic control
-
Dedicated material preview widget
-
100% in-editor & non-destructive workflow
-
Generated textures can be saved & exported outside UE
-
Automatic ready-to-use material creation & channel packing
-
Pure Blueprint project, clean & open for modifications/extensions
-
… More, all described in the documentation:
Documentation: https://docs.google.com/document/d/1TpLG7T9u_OBHL6o1sfDdoQgacTntAfI7uEI-R1sZJ2Q/edit
Example texture creation tutorial: Make textures in Unreal Engine
____________________ | MORE TOOLS BY S. KREZEL | ____________________
Easy Texture Creator on Orbital Market
视频预览
程序创建不同的纹理(风格化或现实)使用直观的邮票和层。 一个强大的随机化系统允许您生成无限的变种与1点击. 33示例纹理生成器包括。
评论,问题和答案(来自UE Marketplace)
主要特点:
-
直观的邮票系统,方便纹理创建
-
包含33个示例纹理生成器
-
具有掩蔽特征的层系统
-
具有强大随机化功能的许多参数
-
自动风格化过滤器(例如边缘磨损,空腔,边缘突出)和修饰符
-
每张邮票自动无缝抽签系统
-
易于每张邮票的颜色/粗糙度/金属控制
-
专用材质预览小部件
-
100%在编辑器和非破坏性工作流程
-
生成的纹理可以保存和导出到UE之外
-
自动即用材料创建和通道包装
-
纯蓝图项目,清洁和开放修改/扩展
-
…更多,都在文档中描述:
文件: https://docs.google.com/document/d/1TpLG7T9u_OBHL6o1sfDdoQgacTntAfI7uEI-R1sZJ2Q/edit
纹理创建示例教程: 在虚幻引擎中制作纹理
____________________ | 更多工具由S.KREZEL | ____________________

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