Main features:

  • Intuitive stamp system for easy texture creation

  • 33 example texture generators included

  • Layer system with masking features

  • Many parameters with powerful randomization features

  • Automatic stylization filters (e.g. edge wear, cavity, edge highlight) & modifiers

  • Automatic seamless draw system for each stamp

  • Easy per-stamp Color/Roughness/Metallic control

  • Dedicated material preview widget

  • 100% in-editor & non-destructive workflow

  • Generated textures can be saved & exported outside UE

  • Automatic ready-to-use material creation & channel packing

  • Pure Blueprint project, clean & open for modifications/extensions

  • … More, all described in the documentation:

Documentation: https://docs.google.com/document/d/1TpLG7T9u_OBHL6o1sfDdoQgacTntAfI7uEI-R1sZJ2Q/edit

Example texture creation tutorial: Make textures in Unreal Engine

主要特点:

  • 直观的邮票系统,方便纹理创建

  • 包含33个示例纹理生成器

  • 具有掩蔽特征的层系统

  • 具有强大随机化功能的许多参数

  • 自动风格化过滤器(例如边缘磨损、空腔、边缘突出)和修改器

  • 每张邮票自动无缝抽签系统

  • 易于每张邮票的颜色/粗糙度/金属控制

  • 专用材质预览小部件

  • 100%在编辑器和非破坏性工作流程

  • 生成的纹理可以保存和导出到UE之外

  • 自动即用材料创建和通道包装

  • 纯蓝图项目,清洁和开放修改/扩展

  • …更多,都在文档中描述:

文件: https://docs.google.com/document/d/1TpLG7T9u_OBHL6o1sfDdoQgacTntAfI7uEI-R1sZJ2Q/edit

纹理创建示例教程: 在虚幻引擎中制作纹理










VIDEO PREVIEW

INCLUDED EXAMPLES, STARTER GUIDE, DOCS & VIDEO TUTORIAL

DISCORD SERVER (SUPPORT, DISCUSSION)

Procedurally create different textures (stylized or realistic) using intuitive stamps & layers. A powerful randomization system allows you to generate infinite variants with 1 click. 33 example texture generators included.

REVIEWS, QUESTIONS & ANSWERS (from UE Marketplace)

Main features:

  • Intuitive stamp system for easy texture creation

  • 33 example texture generators included

  • Layer system with masking features

  • Many parameters with powerful randomization features

  • Automatic stylization filters (e.g. edge wear, cavity, edge highlight) & modifiers

  • Automatic seamless draw system for each stamp

  • Easy per-stamp Color/Roughness/Metallic control

  • Dedicated material preview widget

  • 100% in-editor & non-destructive workflow

  • Generated textures can be saved & exported outside UE

  • Automatic ready-to-use material creation & channel packing

  • Pure Blueprint project, clean & open for modifications/extensions

  • … More, all described in the documentation:

Documentation: https://docs.google.com/document/d/1TpLG7T9u_OBHL6o1sfDdoQgacTntAfI7uEI-R1sZJ2Q/edit

Example texture creation tutorial: Make textures in Unreal Engine

____________________ | MORE TOOLS BY S. KREZEL | ____________________

Easy Texture Creator on Orbital Market

视频预览

包括示例、入门指南、文档和视频教程

DISCORD服务器(支持,讨论)

程序创建不同的纹理(风格化或现实)使用直观的邮票和层。 一个强大的随机化系统允许您生成无限的变种与1点击. 33示例纹理生成器包括。

评论,问题和答案(来自UE Marketplace)

主要特点:

  • 直观的邮票系统,方便纹理创建

  • 包含33个示例纹理生成器

  • 具有掩蔽特征的层系统

  • 具有强大随机化功能的许多参数

  • 自动风格化过滤器(例如边缘磨损,空腔,边缘突出)和修饰符

  • 每张邮票自动无缝抽签系统

  • 易于每张邮票的颜色/粗糙度/金属控制

  • 专用材质预览小部件

  • 100%在编辑器和非破坏性工作流程

  • 生成的纹理可以保存和导出到UE之外

  • 自动即用材料创建和通道包装

  • 纯蓝图项目,清洁和开放修改/扩展

  • …更多,都在文档中描述:

文件: https://docs.google.com/document/d/1TpLG7T9u_OBHL6o1sfDdoQgacTntAfI7uEI-R1sZJ2Q/edit

纹理创建示例教程: 在虚幻引擎中制作纹理

____________________ | 更多工具由S.KREZEL | ____________________

轨道市场上的简单纹理创造者

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