Features:

  •  Easy to setup, implement and configure. Minimal modification required
  •  Variety of track mesh components to prevent using the same part through-out the spline
  •  Additional example carts that open the users perspective of uses for the system.

Number of Blueprints:

2 (Main, Important Blueprints)

5 (Including some example Blueprints for the project)

8 (Including the additional example character and Gamemode Blueprints (Epic Default Project))

Network Replicated: Yes

Supported Development Platforms: Windows

Overview Video: Here

Documentation: Here

Important/Additional Notes:

This is not the final version of the asset, I have a few other additional features planned for the near future. If you have any other requested features or notice any issues, please post a question about them.

功能:

  •  易于设置、实施和配置。需要最少的修改
  •  各种轨道网格组件,以防止在整个样条线中使用相同的零件
  •  其他示例车,可以打开用户对系统使用的视角。

蓝图数量:

2(主要、重要蓝图)

5(包括一些示例蓝图项目)

8(包括额外的示例角色和游戏模式蓝图(Epic 默认项目))

网络复制:

支持的开发平台:Windows

概述视频:此处

文档: 此处

重要/附加说明:

这不是该资产的最终版本,我计划在不久的将来添加一些其他附加功能。如果您有任何其他请求的功能或发现任何问题,请发布有关它们的问题。

The rail cart system is designed to be a basic and easy to implement and expand rail system for your projects. Its designed in a way that all the hard work is pretty much done for you. Create your spline track, then add the cart and change a few properties to configure it to your desire.

It comes with multiple rail track sections, and a function to randomize the track spline mesh components, this will help break away from the repetitive duplicated track part and make it appear more dynamic when world building.

Update:

  • Now the asset is replicated (including the interaction systems.)
  • New checkbox has been added to the splines to hide the track mesh. “this is due to the UE5 heavy performance impact when creating long splines, so you can hide the track, place the spline layout then toggle on the track again to see if it suits your needs
  • Other additional performance enhancements.

轨道车系统被设计为一个基本且易于实施和扩展的轨道系统,适合您的项目。它的设计方式是让所有艰苦的工作几乎都为您完成。创建样条轨道,然后添加车并更改一些属性以根据您的需要进行配置。

它具有多个轨道部分,以及随机化轨道样条网格组件的功能,这将有助于摆脱重复的重复轨道部分,并使其在世界构建时显得更加动态。

更新:

  • 现在资产已复制(包括交互系统。)
  • 样条线中添加了新复选框以隐藏轨道网格。 “这是由于创建长样条线时 UE5 会对性能产生严重影响,因此您可以隐藏轨道,放置样条线布局,然后再次打开轨道以查看它是否满足您的需求
  • 其他附加性能增强。
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