Rigged:(Yes)

Rigged: to MH skeleton:(Yes) – ALL male and female Metahuman bodies

Rigged: to UE5 skeleton(Yes) – Manny/Quinn

Morph: (No)

Animated:(Demo)

Cloth Simulation (No)

Animation types (Root Motion/In-place):(No)

Number of characters: 20

Geometry

LOD 0

Polys: 8,184

Verts: 8,122

Texture Resolutions:

4096×4096 (Bodies, Clothes, Hair)

1024×1024 (Eyes)

Supported Development Platforms:

Windows:(Yes)

Mac:(Yes)

Important/Additional Notes:(No)

绑定:(是)

绑定:到 MH 骨架:(是)- 所有男性和女性超人身体

绑定:到 UE5 骨架(是)- Manny/Quinn

变形:(否)

动画:(演示)

布料模拟(否)

动画类型(根)运动/就地):(否)

字符数:20

几何

LOD 0

多边形:8,184

顶点:8,122

纹理分辨率:

4096×4096(主体、衣服、头发)

1024×1024(眼睛)

支持的开发平台:

Windows:(是)

Mac:(是)

重要/附加说明:(否)

Our Tutorials:

How to Use Assets on Metahumans

How to Use Assets on UE5 Mannequins

How to Fix Overlaps With Opacity Masks

How to Fix Overlaps With Mesh Editing Tools

How to combine assets

How to retarget animations

How to edit materials

How our Blueprints work

How to do Skinning

Since many customers do not need a complete outfit, 

we have decided to upload individual clothing assets in response to numerous requests, 

so that you can use them for your avatars.

OVERVIEW

– 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)

– 100% compatible with UE5 Skeleton Manny and Quinn

These bodies are not Metahuman bodies. They are our creations.

However they have exactly the same shape as the Metahuman’s bodies.

So you can put this asset on your male or female Metahuman.

Supported Metahumans bodies:

Normal/Average – Underweight/Average – Overweight/Average

Normal/Tall  – Underweight/Tall  – Overweight/Tall

Normal/Short  – Underweight/Short  – Overweight/Short

DETAILS:

Male and Female bodies are included

This product supports Lumen for Unreal Engine 5.0+ 

The project has 4k textures, which can affect fps. 

PBR Materials

All objects, textures and materials have their own names

Model is built to real-world scale

Units used: cm

Doesn’t have Default names 

Doesn’t have NGons

Doesn’t have Overlapping Vertices

Doesn’t have Overlapping Faces

Doesn’t have Overlapping UV Faces

Doesn’t have Missing textures

我们的教程:

如何在超人类上使用资源

如何使用在 UE5 人体模型上使用资源

如何使用不透明蒙版修复重叠

如何使用网格编辑工具修复重叠

如何组合资源

如何重定向动画

如何编辑素材

我们的蓝图如何工作

如何进行蒙皮

由于许多客户不需要完整的服装,

我们决定上传单独的服装响应大量请求的服装资产,以便您可以将它们用于您的头像。

概述

– 100% 兼容所有男性和女性超人类机体(MH 骨架)

– 与 UE5 骨架曼尼和奎因 100% 兼容

这些机体不是超人类机体。它们是我们的创造物。

但是它们的形状与超人类的身体完全相同。

因此您可以将此资产放在您的男性或女性超人类上。

支持的超人类身体:

正常/平均 – 体重不足/平均 – 超重/平均

正常/高 -体重不足/高 – 超重/高

正常/矮 – 体重不足/矮 – 超重/矮

详细信息:

包含男性和女性身体

本产品支持虚幻引擎 5.0+ 的流明

该项目有 4k 纹理,可以影响fps。 

PBR 材质

所有对象、纹理和材质都有自己的名称

模型按照真实比例构建

使用的单位:cm

没有默认名称

没有 NGons

没有重叠顶点

没有重叠面

没有重叠的 UV 面

没有丢失的纹理

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