




Rigged:(Yes)
Rigged: to MH skeleton:(Yes) – ALL male and female Metahuman bodies
Rigged: to UE5 skeleton(Yes) – Manny/Quinn
Morph: (No)
Animated:(Demo)
Cloth Simulation (No)
Animation types (Root Motion/In-place):(No)
Number of characters: 20
Geometry
LOD 0
Polys: 8,184
Verts: 8,122
Texture Resolutions:
4096×4096 (Bodies, Clothes, Hair)
1024×1024 (Eyes)
Supported Development Platforms:
Windows:(Yes)
Mac:(Yes)
Important/Additional Notes:(No)
绑定:(是)
绑定:到 MH 骨架:(是)- 所有男性和女性超人身体
绑定:到 UE5 骨架(是)- Manny/Quinn
变形:(否)
动画:(演示)
布料模拟(否)
动画类型(根)运动/就地):(否)
字符数:20
几何
LOD 0
多边形:8,184
顶点:8,122
纹理分辨率:
4096×4096(主体、衣服、头发)
1024×1024(眼睛)
支持的开发平台:
Windows:(是)
Mac:(是)
重要/附加说明:(否)
Our Tutorials:
How to Use Assets on Metahumans
How to Use Assets on UE5 Mannequins
How to Fix Overlaps With Opacity Masks
How to Fix Overlaps With Mesh Editing Tools
Since many customers do not need a complete outfit,
we have decided to upload individual clothing assets in response to numerous requests,
so that you can use them for your avatars.
– 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)
– 100% compatible with UE5 Skeleton Manny and Quinn
These bodies are not Metahuman bodies. They are our creations.
However they have exactly the same shape as the Metahuman’s bodies.
So you can put this asset on your male or female Metahuman.
Supported Metahumans bodies:
Normal/Average – Underweight/Average – Overweight/Average
Normal/Tall – Underweight/Tall – Overweight/Tall
Normal/Short – Underweight/Short – Overweight/Short
DETAILS:
Male and Female bodies are included
This product supports Lumen for Unreal Engine 5.0+
The project has 4k textures, which can affect fps.
PBR Materials
All objects, textures and materials have their own names
Model is built to real-world scale
Units used: cm
Doesn’t have Default names
Doesn’t have NGons
Doesn’t have Overlapping Vertices
Doesn’t have Overlapping Faces
Doesn’t have Overlapping UV Faces
Doesn’t have Missing textures
我们的教程:
由于许多客户不需要完整的服装,
我们决定上传单独的服装响应大量请求的服装资产,以便您可以将它们用于您的头像。
– 100% 兼容所有男性和女性超人类机体(MH 骨架)
– 与 UE5 骨架曼尼和奎因 100% 兼容
这些机体不是超人类机体。它们是我们的创造物。
但是它们的形状与超人类的身体完全相同。
因此您可以将此资产放在您的男性或女性超人类上。
支持的超人类身体:
正常/平均 – 体重不足/平均 – 超重/平均
正常/高 -体重不足/高 – 超重/高
正常/矮 – 体重不足/矮 – 超重/矮
详细信息:
包含男性和女性身体
本产品支持虚幻引擎 5.0+ 的流明
该项目有 4k 纹理,可以影响fps。
PBR 材质
所有对象、纹理和材质都有自己的名称
模型按照真实比例构建
使用的单位:cm
没有默认名称
没有 NGons
没有重叠顶点
没有重叠面
没有重叠的 UV 面
没有丢失的纹理

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