Features:

  •  Path Finding, Navigation in Air, not use A Star algorithm, efficient algorithm suitable for game development OR other models moving projects

  •  Can find target in Air, do fly sight Perception in Air

  •  Collision detection in the air, supporting dynamic and static objects,avoid obstacles

  • Support adding flying nodes in the behavior tree for easy use

Code Modules:

  •  Runtime

  •  FlyingAI

Number of Blueprints: 0

Number of C++ Classes:18

Network Replicated: (Yes)

Supported Development Platforms: (Win64)

Supported Target Build Platforms: (Win64)

Documentation: Link

示例文档:链接

Example Project: Link

示例工程:链接

Tutorial Video: Link

演示视频:链接

特点:

  •  寻路、空中导航,不使用A星算法,高效算法,适合游戏开发或其他模型移动项目

  •  空中发现目标,空中飞行瞄准感知

  •  空中碰撞检测,支持动态和静态物体,避开障碍物

  • 支持添加行为树中飞行节点,方便使用

代码模块:

  •  运行时

  •  FlyingAI

蓝图数量:0

C++类数量:18

网络复制:(是)

支持开发平台:(Win64)

支持的目标构建平台:(Win64)

文档:链接

示例文档:链接

示例项目:链接

示例工程:链接

教程视频:链接

演示视频:链接

Fly Control AI

Core Features:

1: Path Finding, Navigation in Air, not use A Star algorithm, efficient algorithm suitable for game development OR other models moving projects

2:Can find target in Air, do fly sight Perception in Air

3:Collision detection in the air, supporting dynamic and static objects,avoid obstacles

4:Support adding flying nodes in the behavior tree for easy use

Change Log: 2024-5-5

1: Split the flying to node into flying to location and flying to actor

2: Add the problem of regularly changing the orientation

飞行控制AI 相关

核心功能:

1:可以空中寻路,导航功能, 没有使用 A 星算法, 但是插件的算法更适合游戏 或者有模型相关移动项目

2:可以寻找目标, 可以在空中做视觉的感知

3:在空中进行碰撞检测, 支持动态和静态物体,躲避障碍物

4:支持在行为树中,添加飞行节点,方便使用

Fly Control AI

Core Features:

1: Path Finding, Navigation in Air, not use A Star algorithm, efficient algorithm suitable for game development OR other models moving projects

2:Can find target in Air, do fly sight Perception in Air

3:Collision detection in the air, supporting dynamic and static objects,avoid obstacles

4:Support adding flying nodes in the behavior tree for easy use

Change Log: 2024-5-5

1: Split the flying to node into flying to location and flying to actor

2: Add the problem of regularly changing the orientation

飞行控制AI 相关

核心功能:

1:可以空中寻路,导航功能, 没有使用 A 星算法, 但是插件的算法更适合游戏 或者有模型相关移动项目

2:可以寻找目标, 可以在空中做视觉的感知

3:在空中进行碰撞检测, 支持动态和静态物体,躲避障碍物

4:支持在行为树中,添加飞行节点,方便使用

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