A blueprint based Weapon System. Multiplayer support. Contains weapon logic (firing/spawning/switching/weapon animations…) and weapon presets, character animations, aims, drop and pick up, etc. **Current version: Update3.1**

基于蓝图的武器系统。 多人游戏支持。 包含武器逻辑(射击/产卵/切换/武器动画。..)和武器预设,角色动画,瞄准,掉落和拾取等。 **当前版本:Update3.1**

Number of blueprints:

– Overview 1

– Changelog 1

– Character 1

– Weapon Actor 1

– CharacterInventoryComponent 1

– BPStructure 2

– BPInterface 1

– Enums 4

– Ammo 1

– Ammo pickup samples 7

– UMG 3

– SniperScopes 8

– Projectiles 7

– Sounds 9

– Floating Text Actor 1

– Sample weapons 146 assets

Engine Compatibility:

– First Release 4.12

– Update1 4.13

– Update2 4.14 – 4.17 (to select switch UE version to 4.14-4.15)

– Update3 4.16 – 4.18 (to select switch UE version to 4.16-4.17)

– Update3.1 4.18+ (to select switch UE version to 4.18)

Multiplayer Support: Yes

Intended Platform: Windows

Platform Tested: Windows

蓝图数目:

-概述1

-更新日志1

-字符1

-武器演员1

-CharacterInventoryComponent1

-Bp结构2

-Bp接口1

-枚举4

-弹药1

-弹药拾取样品7

-UMG3

-SniperScopes8

-射弹7

-声音9

-浮动文本演员1

-样本武器146资产

引擎兼容性:

-第一版4.12

-更新14.13

-Update2 4.14-4.17(选择切换UE版本到4.14-4.15)

-Update3 4.16-4.18(选择切换UE版本到4.16-4.17)

-Update3.1 4.18+(选择切换UE版本到4.18)

多人游戏支持:是的

预期平台:Windows

平台测试:Windows










Preview and tutorials

>>ChangeLog<<

Short feature list:

– Full ready weapon actor (presets included)

– Weapon creation via DataTables

– Pickups

– Weapon Inventory

– Aims, anim montages for pistols, rifles and shotguns

– Each weapon has custom settings for HANDS POSITION

– Each weapon has custom crosshair

– Each weapon can have custom sniper scope, multiple zoom values, rangefinder

– 7 SniperScopes (2 real – SVD and Y-type)

– Weapon recoil

– Weapon HUD (weapon data, health…)

– Fire modes

– Damage/death events and random animations

– Floating text

– Muzzle Effects

– Hit/Blood Effects

– Stealth mode for character and weapons

– Projectiles and beems support

– 7 Different projectiles

– Does NOT contains “cast to” character nodes for easiest migration

Configurable weapons attributes:

– Accuracy

– Ammo

– Animations

– Damage

– Data

– Effects

– Fire modes

– Holster

– Projectile

– Reloading

预览和教程

>>更新日志<<

功能列表:

-完全准备好的武器演员(包括预设)

-通过数据表创建武器

-拾音器

-武器库存

-手枪,步枪和猎枪的目标,anim蒙太奇

-每个武器都有自定义的手位置设置

-每个武器都有自定义十字准线

-每个武器都可以有自定义狙击范围,多个缩放值,测距仪

-7SniperScopes(2实-SVD和Y型)

-武器后坐力

-武器HUD(武器数据,健康。..)

-火灾模式

-伤害/死亡事件和随机动画

-浮动文本

-枪口效果

-命中/血液效果

-角色和武器的隐形模式

-弹丸和beems支持

-7种不同的弹丸

-不包含”cast to”字符节点,以实现最简单的迁移

可配置武器属性:

-准确度

-弹药

-动画

-损坏

-数据

-效果

-火灾模式

-皮套

-弹丸

-重新加载

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