

Features:
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You can replace any foliage instances in-game with any of your actors with animation, sound, and interaction.
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The system will automatically replace the foliage instance for your actor, depending on the radius you specified.
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The system uses multithreading to calculate the location of your characters and NPCs.
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Doesn’t require knowledge of C ++
Code Modules:
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AIFDirector(Type: Runtime)
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AIFFoliageReplacer(Type: Runtime)
Number of Blueprints: 2
Number of C++ Classes: 2
Network Replicated: No
Supported Development Platforms:Win64
Supported Target Build Platforms: Win64
Documentation: Link Documentation, Discord
Example Project: Included
Important/Additional Notes: None
功能:
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您可以通过动画、声音和交互将游戏中的任何树叶实例替换为任何角色。
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系统将根据您指定的半径自动替换角色的树叶实例。
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系统使用多线程来计算角色的位置并NPC。
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不需要 C ++ 知识
代码模块:
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AIFDirector(类型:运行时)
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AIFFoliageReplacer(类型:运行时)
蓝图数量:2
蓝图数量C++ 类:2
网络复制:否
支持的开发平台:Win64
支持的目标构建平台:Win64
示例项目:包含
重要/附加说明:无
📙Documentation |📶Support Discord |💥BPS ASSETS
💥🔗Interact With Any Mesh PRO EVO
🔥Advanced Interact Foliage – Replace Instances with Interactive Actors
The Advanced Interact Foliage allows you to dynamically replace foliage instances in-game with your own actors. These actors can include animations, sounds, and interaction logic, enabling resource collection, visual effects, or magic systems. After interaction, the actor is seamlessly replaced back with an instance.
👑Key Features:
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Dynamic Replacement
• Replace any foliage instance with a custom actor at runtime.
• Specify a radius where replacements occur automatically. -
Interaction Logic
• Trigger animations and sounds when interacting.
• Call events on the interacting actor (e.g., player) to finalize the action.
• Instances are restored after interaction. -
Gameplay Applications
• Resource extraction (trees, rocks, plants).
• Spawn effects when approaching foliage.
• Magical or special effects tied to environment objects. -
Performance
• Multithreaded calculations handle player and NPC locations efficiently.
• Designed to work with large numbers of instances without FPS loss.
📌About Our Plugins:
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7+ years of proven experience in Unreal Engine development.
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Regular updates and continuous improvements.
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Featured multiple times in Epic Games ShowCase.
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Free Discord support and active community.
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Many features implemented from developer feedback.
📃Note: The plugin’s price may increase as new features are added.
🎬视频
📙文档 |📶支持 Discord |💥BPS 资产
🔥高级交互叶子 – 用交互 Actor 替换实例
高级交互叶子允许您动态替换游戏中的树叶实例与您自己的演员一起。这些参与者可以包括动画、声音和交互逻辑,从而实现资源收集、视觉效果或魔法系统。交互后,角色将被无缝替换回实例。
👑主要功能:
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动态替换
• 用自定义替换任何树叶实例
• 指定自动发生替换的半径。 -
交互逻辑
• 交互时触发动画和声音。
• 调用交互角色(例如玩家)上的事件来完成操作。
• 实例在交互后恢复交互。 -
游戏应用
• 资源提取(树木、岩石、植物)。
• 接近树叶时产生效果。
• 与环境对象相关的魔法或特殊效果。 -
性能
• 多线程计算可有效处理玩家和 NPC 位置。
• 专为处理大量实例而设计,不会造成 FPS 损失。
📌关于我们的插件:
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7年以上年的虚幻引擎开发经验。
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定期更新和持续更新改进。
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多次出现在 Epic Games ShowCase 中。
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免费 Discord 支持和活跃社区。
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许多功能都是根据开发者反馈实现的。
📃注意:随着新功能的添加,该插件的价格可能会上涨。

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