Use The Planet_Master_Procidural_City Blueprint if you like to create a Planet driven by parameters
Use The Planet_Master_Artist Blueprint with you own height map as input
Use the Planetarium_Universe Blueprint to get a sky sphere with stars, sun and sun light.
– 172 Textures
– 21 Meshes
– 26 Materials
– 1 Demo Map
– 3 Blueprints
如果您想创建由参数驱动的行星,请使用Planet_Master_Procidural_City蓝图
将Planet_Master_Artist蓝图与您自己的高度图作为输入
使用Planetarium_Universe蓝图获得带有星星,太阳和太阳光的天空球体。
-172纹理
-21目
-26材料
-1演示地图
-3蓝图
Video: https://www.youtube.com/watch?v=XxVwzjKvCJk&feature=youtu.beBlueprint controlled Planet for earth like Planets along with a space sphere. The Blueprint uses a height map as input data for continents, hills and oceans along with masks for cities and deserts. The complete texturing of the Planet is driven by the height map and everything can be edited and adjusted on a Blueprint instance base so there is no need to edit materials. The Planet Blueprint features control over the atmosphere as well as cloud distribution. The Blueprint has animated normal maps for the coastal and ocean waves and dynamic clouds form over the oceans and dissolve over the land masses. The Source artwork uses 4096 textures. The materials are set up to allow for procedural details from far out up to a close to surface orbit. The package contains the Planet Master Blueprint that combines all elements required to build the planet in a single scene object. The package comes with example height maps and planet textures for earth like planets. The package offers also a procedural version that needs no artist input where the height map is driven by parameters in the Blueprint itself. The Planetarium package features also the basic version of the Planetarium Universe Blueprint that creates a distortion-free assembled multi mesh sky sphere. The Universe Blueprint contains multiple 4096 textures in HDR, resulting in an overall Texel density of over 16384. This is an all in one solution for all kinds of space scenes that require a Planets.
短片: https://www.youtube.com/watch?v=XxVwzjKvCJk&feature=youtu.be蓝图控制的行星类似地球的行星和一个空间球体. 蓝图使用高度图作为大陆、丘陵和海洋的输入数据,以及城市和沙漠的遮罩。 行星的完整纹理由高度图驱动,所有内容都可以在蓝图实例基础上进行编辑和调整,因此无需编辑材质。 行星蓝图的特点是控制大气以及云的分布. 该蓝图为沿海和海浪绘制了动画法线图,海洋上形成了动态云,并在陆地上溶解。 源图稿使用4096纹理。 这些材料的设置是为了允许从远到近表面轨道的程序细节。 该软件包包含行星主蓝图,该蓝图将构建行星所需的所有元素组合在单个场景对象中。 该软件包附带了地球类似行星的示例高度图和行星纹理。 该软件包还提供了一个过程版本,无需艺术家输入,其中高度图由蓝图本身中的参数驱动。 天文馆包还具有基本版本的天文馆宇宙蓝图,创建一个无失真组装的多网格天空球体。 Universe蓝图在HDR中包含多个4096纹理,导致整体纹素密度超过16384。 这是一个所有在一个解决方案的各种空间场景,需要行星。
评论(0)