




Number of Static Meshes: 200
Vertex Count:
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86 meshes from 24 to 96
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84 meshes from 104 to 488
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30 meshes from 510 to 1072
Triangles count: from 12 to 536
Collision: Yes, custom and automatically generated
LODs: No
Number of Materials: 1
Number of Material Instances: 2
Number of Textures: 13
Texture Resolutions levels: 4096×4096
Type of Textures: AmbientOcclusion, BaseColor, Emission, Metallic, Normal, Roughness, Cavity, Convex, Curve, Id, Thickness
Supported Development Platforms: Created and tested with windows 64bit
静态网格体数量:200
顶点数:
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86 个网格体,从 24 到 96
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84 个网格体,从 104 到 488
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30 个网格体,从 510 到1072
三角形数量:从 12 到 536
碰撞:是,自定义和自动生成
LOD:否
材质数量:1
材质实例数量:2
纹理数量: 13
纹理分辨率级别:4096×4096
纹理类型:AmbientOcclusion、BaseColor、Emission、Metallic、Normal、Roughness、Cavity、Convex、Curve、Id、Thickness
支持的开发平台:使用 Windows 64 位创建和测试
The main idea is to create a kit based on one material atlas. Assets designed for third person game, but feel free to unleash your creativity and utilize the set however you envision! The kit contains a large number of different structures made of boards of varying levels of complexity. Here you can find both various individual boards and bars, as well as more complex assets like walls, stairs, doors, fences, platforms and supporting structures. I’ve worked hard to optimize this set and I think it’s great for implementing into your games. The textures are done in a realistic style, but the models themselves contain as few polygons as I could manage. I’m sure you’ll be able to create a base for an interesting location from scratch or add these assets to your existing environments.
What’s you find inside?
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200 static meshes
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1 material atlas with 2 color variation
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1 demo level
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4 wooden construction (2 houses, a tower and a barn)
Vertex Count: from 24 to 1072
Triangles count: from 12 to 536
主要想法是基于一个材料图集创建一个套件。专为第三人称游戏设计的资源,但您可以随意释放您的创造力并按照您的设想使用该套件!该套件包含大量由不同复杂程度的板组成的不同结构。在这里,您可以找到各种单独的木板和酒吧,以及更复杂的资产,如墙壁、楼梯、门、栅栏、平台和支撑结构。我努力优化这套,我认为它非常适合在您的游戏中实施。纹理以逼真的风格完成,但模型本身包含我可以管理的尽可能少的多边形。我相信您将能够从头开始为有趣的位置创建基础,或将这些资源添加到您现有的环境中。
你在里面找到了什么?
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200 个静态网格
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1 个具有 2 种颜色变化的材质图集
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1 个演示级别
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4 个木结构建筑(2 栋房屋、一座塔楼和一个谷仓)
顶点数:从 24 到1072
三角形数量:从 12 到 536

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