Number of Unique Meshes: 7

Collision: Yes, Auto Generated

LODs: Nanite Enabled

Animated: No

Number of Materials: 1

Number of Material Instances: 22

Number of Textures: 71 (each set comes with Basecolor, Normal & ORME(occlusion,roughness,metallic,emissive)

Texture Resolutions: 4096×4096

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

独特网格数量:7

碰撞:是,自动生成

LOD:Nanite启用

动画:否

材质数量:1

材质实例数量:22

纹理数量:71(每组都带有基色、法线和ORME(遮挡、粗糙度、金属、发射)

纹理分辨率:4096×4096

支持的开发平台:

  • Windows:是

  • Mac:是

We are super excited to introduce you to our construction Vehicles Kit!

Disclaimer: The environment is not included, but you can get it HERE

Product Info

This product includes 7 different construction vehicles (without interior) already set-up in Unreal Engine 5 and ready for Drag&Drop

Quick Info

  • 7 high-quality construction vehicles!

  • Nanite & Lumen Compatible.

  • Advanced Master Material with Material Controls, Roughness Variation, WS Dust Control and much more.

  • Assets also work without nanite or lumen if needed and are highly optimized. (could even work for mobile if you lower texture resolution)

Intended Use

This pack has been created primarily with games in mind. it features optimized nanite assets, 4K unique textures, The pack is build to strike a balance between optimization, scale and still being affordable.

Textures

All textures come in PBR 4k resolution and are downscaled in UE to have logical texture resolution and performance. The vehicles often come with 2-3 unique texture sets to ensure correct Texel density. Recommended Render Resolution – 2048×2048

Demo

This pack does not include the construction environment seen in the image. we recommend looking at our profile for this environment. However, it does come with the presentation scene in the last image.

我们非常高兴向您介绍我们的施工车辆套件!

免责声明:不包括环境,但您可以获取它此处

产品信息

该产品包括 7 种不同的施工车辆(无内饰),已在虚幻引擎 5 中设置并准备好拖放

快速信息

  • 7 种高质量施工车辆!

  • 纳米石和流明兼容。

  • 高级主材料,具有材料控制、粗糙度变化、WS 灰尘控制等功能。

  • 如果需要,资产也可以在没有纳米石或流明的情况下工作,并且经过高度优化。 (如果您降低纹理分辨率,甚至可以适用于移动设备)

预期用途

此包主要是为了游戏而创建的。它具有优化的纳米资源、4K 独特的纹理,该包的构建是为了在优化、规模和价格之间取得平衡。

纹理

所有纹理均采用 PBR 4k 分辨率,并在 UE 中进行缩小,以获得逻辑纹理分辨率和性能。这些车辆通常配备 2-3 个独特的纹理集,以确保正确的 Texel 密度。建议渲染分辨率 – 2048×2048

演示

此包不包括图像中看到的构建环境。我们建议查看我们针对此环境的配置文件。但是,它确实带有最后一个图像中的演示场景。

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