Features:

  •  Skeletal mesh with 6 limbs (4 arms and 2 legs) – roughtly 110k tris at LOD0 – 2 material slots – Top performance.
  •  Includes Control Rig asset with FK / IK switch to customize, create or tweak existing Epic skeleton animations.
  •  Includes IK Rig and Retarget asset linked to Epic’s Manny 5.x skeleton to let user retarget existing mannequin animations or blueprints.
  • Includes 2 master materials with 4 instances each with BC/AO, metalness, emissive and roughtness parameter to further customize the look and feel
  • Includes 2 static meshes (Bullpup rifle and magazine) with its own material.
  • Includes a retargeted basic ThirdPersonCharacter blueprint and AnimBP.

IMPORTANT:

UE 5.3.2 asset version will be disabled in the near term. Due to massive improvements and fixes in control rig subsystems in 5.4 onwards, this version will be deprecated in early 2025. If you’re using this version, I strongly advice to upgrade to next version. 5.2 asset version works perfectly.

Rigged: Yes

Rigged to Epic UE skeleton: No

Animated: Yes

Number of Animations: 8 (Retargets from epics standard third person view template)

Number of characters: 1

Vertex counts of characters: 100k plus 10k (addons)

LODs: 4 (autogenerated)

Number of Materials and Material Instances: 3 Master Mats, 8 Instances

Number of Textures: 13 (Base Color, Normal, Oclussion/Roughtness/Metalness x 3,Emissive,Masks,Detail Normal,Detail Roughtness)

Texture Resolutions: 4k

Supported Development Platforms:

Windows: Yes

Mac: Yes

 

功能:

  •  具有 6 个肢体(4 个手臂和 2 个腿)的骨骼网格物体 – LOD0 下大约 110k tris – 2 个材质槽 – 顶级性能。
  •  包括带有 FK / IK 开关的 Control Rig 资源,用于自定义、创建或调整现有 Epic 骨架动画。
  •  包括链接到 Epic 的 Manny 5.x 骨架的 IK Rig 和重新定位资源,让用户重新定位现有的人体模型动画或蓝图。
  • 包括 2 个主材质,每个实例有 4 个实例,每个实例都有 BC/AO、金属度、自发光和粗糙度参数,以进一步自定义外观和感觉
  • 包括 2 个静态网格物体(Bullpup 步枪和弹匣)及其自己的材质。
  • 包括重定向的基本 ThirdPersonCharacter 蓝图和 AnimBP。

重要:

UE 5.3.2 资源版本短期内将被禁用。由于 5.4 及之后的控制装置子系统进行了大量改进和修复,该版本将于 2025 年初弃用。如果您正在使用此版本,我强烈建议升级到下一个版本。 5.2 资源版本完美运行。

绑定:是

绑定到 Epic UE 骨架:否

动画:是

动画数量:8(从 Epiks 标准第三人称视图模板重定向)

角色数量:1

角色顶点数:100k 加 10k (插件)

LOD:4(自动生成)

材质和材质实例数量:3 个主垫,8 个实例

纹理数量:13(基色、法线、遮挡/粗糙度/金属度 x 3、发射、遮罩、细节法线、细节粗糙度)

纹理分辨率: 4k

支持的开发平台:

Windows:是

Mac:是

 

Youtube

My assets

My artstation portfolio

Step into the futuristic realm of science fiction with this character: the awe-inspiring Sci-fi Mech. This visually captivating creation features a striking design with four powerful arms (two of them human sized to grab standard equipment) and two agile legs, embodying the essence of futuristic warfare and exploration. What sets this asset apart is its unparalleled versatility, equipped with its own Control rig and IK retargeter assets that empowers users to effortlessly create and retarget animations. Leveraging Epic’s new retarget system, animators can seamlessly adapt existing animations to suit the unique movements and dynamics of this remarkable mech.

Furthermore, the Sci-fi mech offers a level of customization that is unmatched in its class. With parametric master materials, creators can easily modify the color scheme and adjust various parameters to tailor the mech to their specific vision. Whether you’re crafting an epic sci-fi adventure or designing cutting-edge battles, this asset provides the tools and flexibility needed to bring your imagination to life in stunning detail and realism.

Key Features:

  • Optimal performance across all scenarios
  • Create custom animations effortlessly with the included Control Rig, no external DCC software required
  • Seamlessly reuse existing animations and animBP with a single click using the included retargeter

Useful links:

Unreal Engine IK Rig | Unreal Engine 5.0 Documentation

Animating with Control Rig in Unreal Engine | Unreal Engine 5.0 Documentation

 

Youtube

我的资源

我的 artstation 作品集

与这个角色一起进入科幻小说的未来王国:令人惊叹的科幻机甲。这款视觉上令人着迷的创作具有引人注目的设计,具有四只强大的手臂(其中两只为人类大小,可以抓取标准设备)和两条灵活的腿,体现了未来战争和探索的精髓。该资产的与众不同之处在于其无与伦比的多功能性,配备了自己的控制装备和 IK 重定向器资产,使用户能够轻松创建和重定向动画。利用 Epic 的新重定向系统,动画师可以无缝地调整现有动画,以适应这款非凡机甲的独特动作和动态。

此外,这款科幻机甲提供了同类产品中无与伦比的定制级别。借助参数化主材质,创作者可以轻松修改配色方案并调整各种参数,以根据他们的特定愿景定制机甲。无论您是打造史诗般的科幻冒险还是设计前沿的战斗,此资产都提供了所需的工具和灵活性,以令人惊叹的细节和真实感将您的想象力变为现实。

主要特点:

  • 在所有场景中都具有最佳性能
  • 使用附带的 Control Rig 轻松创建自定义动画,无需外部 DCC 软件
  • 通过使用附带的重定向器单击

有用的链接:

Unreal Engine IK Rig |虚幻引擎 5.0 文档

在虚幻引擎中使用 Control Rig 制作动画 |虚幻引擎5.0文档

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