Requirements:

  • This product supports Nanite and Lumen for Unreal Engine 5.4

  • Product uses VSM, Nanite-Tessellation and Hardware Ray Tracing by default.

  • Product uses ‘SunPosition’ plugin and ‘Volumetrics’ by default.

  • Product uses ‘PCG’ plugin.

Features:

  • 14 realistic wind trees (Pivot Painter 2 wind)

  • change wind direction

  • foliage Interaction

  • Global foliage actor’ BP via which all important settings can be easily controlled + Wind

  • Seasons Feature

  • 6 square kilometre map (summer / winter)

  • change leafs density

  • change leaf type and bark texture

  • [5] seamless forest ground texture sets

  • [1] leaf textures (maple)

  • [14] trees [21] plants [1] grass

  • 1 road mesh

Texture Sizes: The majority of assets use 1-2k base color, normal, and utility textures

Collision: Yes, Custom and Generated

Nanite Triangle Count: Trees – 300k-24million

LODs: None (Nanite fallback)

Number of Meshes: 163

Number of Material Fuctions: 29

Number of Materials: 15 and Material Instances: 211

Number of Textures: 283 (vector textures included!)

Platforms Tested: PC

要求:

  • 本产品支持 Unreal Engine 5.4 的 Nanite 和 Lumen

  • 产品默认使用 VSM、Nanite-Tessellation 和硬件光线追踪。

  • 产品使用“SunPosition”插件和“Volumetrics”默认。

  • 产品使用“PCG”插件。

功能:

  • 14 棵逼真的风树(Pivot Painter 2 风)

  • 改变风方向

  • 树叶交互

  • 全局树叶演员BP,通过它可以轻松控制所有重要设置+风

  • 季节功能

  • 6平方公里地图(夏季/冬季)

  • 更改叶子密度

  • 更改叶子类型和树皮纹理

  • [5]无缝森林地面纹理集

  • [1]叶子纹理(枫树)

  • [14]树木[21]植物[1] 草

  • 1 个道路网格

纹理大小:大多数资源使用 1-2k 基色、正常和实用纹理

碰撞:是、自定义和生成

Nanite 三角形数量:树 – 300k-2400 万

LOD:无(Nanite 后备)

网格数量:163

材质功能数量:29

材质数量:15 和材质实例:211

纹理数量:283(包括矢量纹理!)

测试平台:PC

Please note that trees from the ‘Broadleaf Trees Biome’ were also used for the playable demo, videos and some example images!

You can find more information on the images!

The assets ‘Maple Trees Biome’ and ‘Broadleaf Trees Biome’ contain different tree meshes. The rest of the content (grass / plant vegetation, landscape materials) is the same!

Both assets together make your forest look even more realistic!

Best offer: The Big Forest Pack contains the Broadleaf + Maple Trees Biome as well as countless additional trees + lots of bonus content!

July 21, 2025:

Update 1.4

April 25, 2025:

Update 1.3

🎬Watch Trailer

🎮Playable Demo

🎬Gameplay A (2025) (Please note: Shows Broadleaf + Maple Trees Biome)

🎬Gameplay B (2025) (Please note: Shows Broadleaf + Maple Trees Biome)
🎬Thunderstorm (+Ultra Dynamic Sky Plugin) (2025)(Please note: Shows Broadleaf + Maple Trees Biome + UDS)

🔔Discord Server Support

📓Tutorial

Watch the broadleaf trees tutorial in which all the important functions are explained in detail.

This high-quality environment contains 14 different trees with ultra realistic Pivot Painter 2 wind, small plants and some grass.

Choose between summer, autumn and winter tree version.

You have various options to configure the wind, wind direction and more.

All wind trees are high poly opaque nanite meshes!

The bark texture can be replaced with a custom texture (e.g. megascans texture) for each tree!

Perfect for high quality virtual production and cinematics!

UE5.4: Required disk space: 6 GB

Without cache files!

Current Minimum Specs:

  • 12-Cores CPU @ 3.4 GHz

  • 32 GB RAM

  • Nvidia RTX 3070 Ti

  • At least 10GB of VRAM

Current Recommended Specs:

  • 16-Core CPU @ 3.6 GHz

  • 64 GB RAM

  • Nvidia RTX 4080

This asset is designed to be used with Upscaling and Frame Generation.

This asset features true Next-Gen graphics and advanced features, which require a capable PC.

If performance issues persist, it could mean your system doesn’t meet the necessary specifications for Nanite Foliage, Lumen Lighting, Hardware Ray Tracing and Virtual Shadows.

The maps also use the following commands:

r.RayTracing.ForceAllRayTracingEffects -1

r.RayTracing.Geometry.LandscapeGrass 1

r.lumen.hardwareraytracing 1

r.raytracing.nanite.mode 1

These are used automatically when you start ‘play’ mode!

When opening the map for the first time, it can take a long time to load. This is because UE has to create ‘cache’ files of all contained tree meshes when loading for the first time! After the map has been loaded once, it opens after a few seconds when it is loaded again.

请注意,“阔叶树生物群落”中的树木也用于可玩演示、视频和一些示例图像!

您可以找到有关图像的更多信息!

资产“枫树生物群落”和“阔叶树生物群落”包含不同的树网格。其余内容(草/植物植被、景观材料)是相同的!

两种资源一起使您的森林看起来更加真实!

最佳报价:大森林包包含阔叶+枫树生物群落以及无数额外的树木+大量奖励内容!

2025年7月21日:

更新1.4

2025 年 4 月 25 日:

更新 1.3

  • 所有 PP2 风树的性能提升高达 40%!

  • 添加了免费可玩演示中的示例地图

  • 添加了额外的“低多边形”叶子网格。

  • 树木现在仅使用单一材质,而不是多种(低多边形)材质。聚)

🎬观看预告片

🎮可玩演示

🎬游戏 A (2025) (请注意:显示阔叶树 + 枫树生物群落)

🎬游戏玩法 B (2025) (请注意:显示阔叶树 + 枫树生物群落)
🎬雷雨(+超动态天空插件) (2025)(请注意:显示阔叶 + 枫树生物群系 + UDS)

🔔Discord 服务器支持

📓教程

观看阔叶树教程,其中详细解释了所有重要功能。

这个高质量的环境包含 14 种不同的树木,具有超现实的 Pivot Painter 2 风、小植物和一些草。

在夏季、秋季和冬季树版本之间进行选择。

您有多种选项来配置风、风向等。

所有风树都是高聚不透明纳米网格

每个风树的树皮纹理都可以替换为自定义纹理(例如 megascans 纹理)。树!

非常适合高质量虚拟制作和过场动画!

UE5.4:所需磁盘空间:6 GB

无缓存文件!

当前最低规格:

  • 12 核 CPU @ 3.4 GHz

  • 32 GB RAM

  • Nvidia RTX 3070 Ti

  • 至少 10GB VRAM

当前推荐规格:

  • 16 核 CPU @ 3.6 GHz

  • 64 GB RAM

  • Nvidia RTX 4080

此资源设计用于与升级和帧一起使用

此资源具有真正的下一代图形和高级功能,需要功能强大的 PC。

如果性能问题持续存在,则可能意味着您的系统不符合 Nanite Foliage、流明照明、硬件光线追踪和虚拟阴影的必要规格。

地图还使用以下内容命令:

r.RayTracing.ForceAllRayTracingEffects -1

r.RayTracing.Geometry.LandscapeGrass 1

r.lumen.hardwareraytracing 1

r.raytracing.nanite.mode 1

当您启动“游戏”模式时,这些会自动使用!

首次打开地图时,可能需要很长时间才能加载。这是因为首次加载时 UE 必须创建所有包含的树网格的“缓存”文件!地图加载一次后,再次加载时会在几秒钟后打开。

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