Features:

  • Targeting system
  • Stealth kill system
  • Real-time debugging system
  • AI spawn system
  • Basic blocking system of the punch
  • Basic AI
  • Fully replicated code
  • Fully commented code
  • Easy integration into another project

Number of Blueprints: 20

Input: Keyboard, Mouse

Network Replicated: Yes

Number of Animations: 61

Scaled to Epic skeleton: Yes

Number of Audio Waves: 21

Number of Audio Cues: 2

Sample rate / bit rate: 44.1 kHz, 16bit Stereo WAVs 

Do Sound FX loop: Yes 

Supported Development Platforms:

Windows: Yes

Mac: N/A

Documentation: Click Me

特征:

  • 瞄准系统
  • 隐形杀伤系统
  • 实时调试系统
  • AI产卵系统
  • 冲床的基本阻挡系统
  • 基本AI
  • 完全复制的代码
  • 完全注释的代码
  • 轻松集成到另一个项目中

蓝图数目: 20

输入: 键盘、鼠标

网络复制: 是的

动画数量: 61

缩放到史诗骨架: 是的

音频波数: 21

音频提示数: 2

采样率/比特率: 44.1kHz,16位立体声波 

做声音FX循环: 是的 

支持的开发平台:

窗户: 是的

Mac电脑: N/A

文件: 点击我










Trailer: Click Me

Website

Fight Component is a simple and flexible fistfight system that was created for the most convenient transfer and connection to your project. The product has a blueprint component that implements all the logic of fisticuffs, as well as several auxiliary bluprints (such as: AnimNotify, Interface, Enumerations, Structures), which are required for the correct operation of the main component.

拖车/拖车: 点击我

网站

战斗组件是一个简单和灵活的格斗系统,是为最方便的转移和连接到您的项目。 该产品有一个蓝图组件,实现了fisticuffs的所有逻辑,以及几个辅助bluprints(如:AnimNotify,Interface,Enumerations,Structures),这是主组件正确操作所必需的。

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