




Features
Feature 1:
3D KD-Tree ConstructionEfficiently builds a balanced KD-Tree from 3D point cloudsSupports dynamic updates via full tree reconstruction
Feature 2:
Multi-Query SupportNearest neighbor search (single point)K-nearest neighbors search (N points)Spherical range queries (radius-based)Frustum-based nearest neighbor search
Feature 3:
Performance OptimizationQuick selection sortingPriority queue management for K-nearest queries
Number of Blueprints:0 (Pure C++ implementation)
Number of C++ Classes:2 Core ClassesSupported
Development Platforms:
Windows:是
Mac:是
支持的目标构建平台:
Windows (x64)
macOS
Linux
Documentation Link:https://github.com/kak0na/Unreal_GRKDTree/blob/main/Document.md Example Project:https://github.com/kak0na/Unreal_GRKDTree
Notes:It can support the construction and query of 500,000 points for real-time performance
功能
功能1:
3D KD树构建从3D点云高效构建平衡的KD树支持通过全树重建进行动态更新
功能2:
多查询支持最近邻搜索(单点)K近邻搜索(N点)球形范围查询(基于半径)基于平截头体的最近邻搜索
特性3:
性能优化快速选择排序K近邻优先队列管理查询
蓝图数量:0(纯C++实现)
C++类数量:支持2个核心类
开发平台:
Windows:是
Mac:是
支持的目标构建平台:
Windows (x64)
macOS
Linux
文档链接:https://github.com/kak0na/Unreal_GRKDTree/blob/main/Document.md
示例项目:https://github.com/kak0na/Unreal_GRKDTree
备注:可支持实时性能50万点的构建和查询

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