Props scaled to Epic skeleton: Yes Physically-Based Rendering: Yes Texture Size: 6 x 4096, 5 x 2048, 3 x 8192×2048, 1 x 1024, 8 x 512 Collision: Yes, Custom Vertex Count: Adobe Mud wall meshes 227 to 814, Stone Wall meshes 386 to 2076, rocks 208 and 226. LODs: 3 for each mesh Number of Meshes: 24 Number of Materials and Material Instances: 5 master materials, 13 instances. Number of Textures: 18 Engine Compatibility: 4.9.2 Intended Platform: Desktop, Console. Platforms Tested: Desktop Documentation Included: No

Props scaled to Epic skeleton:Yes Physical-Based Rendering:Yes Texture Size:6×4096,5×2048,3x8192x2048,1×1024,8x512Collision:Yes,Custom Vertex Count:Adobe Mud wall meshes227to814,Stone Wall meshes386to2076,rocks208and226. Lod:每个网格3个网格数:24个材质和材质实例数:5个主材质,13个实例。 纹理数量:18引擎兼容性:4.9.2预期平台:桌面,控制台。 平台测试:桌面文档包括:否











Video: https://www.youtube.com/watch?v=vbIqy9Q_ivUThe Spline Based Wall Kit uses the power of UE4’s Spline mesh tool to easily create a detailed layout of walls. The kit is extremely versatile and organic allowing you to populate large areas of your environment efficiently. The meshes are designed to create a variety of cover and access points across open landscapes and to connect between urban structures.- After placing the spline, you can randomize up to 4 middle variation meshes (1 standard wall and 3 damaged).- Select from four different start/end meshes to cap your walls.- All meshes can be swapped out for the user’s own custom meshes.- There are 2 unique wall kits: a stone wall and an Adobe Mud wall. Also included is a snow version of the stone wall kit.- Two rock meshes are also included for rubble complete with moss/snow overlay to match the walls.- The demo scene includes terrains and textures as seen in the screenshots and video.- The materials are extremely versatile in color, tone, normal strength and detail normal, with an overlay system for moss or snow etc, using Up vector and height map information.

短片: https://www.youtube.com/watch?v=vbIqy9Q_ivU基于样条曲线的墙面套件利用UE4的样条网格工具的强大功能,轻松创建墙面的详细布局。 该工具包是极其灵活和有机的,允许您有效地填充您的环境的大面积。 网格的设计是为了在开放的景观中创建各种复盖和接入点,并连接城市结构之间。-放置样条后,您最多可以随机化4个中间变异网格(1个标准壁和3个损坏)。-从四个不同的开始/结束网格中选择盖住你的墙壁。-所有网格都可以换出用户自己的自定义网格。-有2个独特的墙套件:石墙和土坯泥墙。 还包括一个雪版本的石墙套件.-还包括两个岩石网格,用于碎石,配有苔藓/雪复盖物,以配合墙壁。-演示场景包括在截图和视频中看到的地形和纹理。-这些材料在颜色、色调、正常强度和细节正常方面用途极为广泛,并设有苔藓或雪等复盖系统,使用向上矢量和高度图信息。

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