Features: (Please include a full, comprehensive list of the features of the product)
- 2.5D
- Floating widget for health, current weapon, name, team
- Turn-Based
- Shared-Screen
- Headshot damage
- Modular critical damage
- Time-limited turns
- Teams
- Friendly fire ON
- Projectiles
- Throwables
- Fists
- Handgun
- Rifle
- Frag grenade
- Sticky bomb
- Artillery
Number of Blueprints: 11
Input: Keyboard, Gamepad
Supported Development Platforms:
Windows: (Yes)
特点:(请包括一个完整的,全面的产品功能列表)
- 2.5D
- 浮动小部件的健康,当前武器,名称,团队
- 回合制
- 共享屏幕
- 爆头伤害
- 模块化临界损伤
- 限时转弯
- 专责小组
- 友军开火
- 射弹;射弹
- 投掷物
- 拳头
- 手枪
- 步枪
- 碎片手榴弹
- 粘性炸弹
- 炮兵阵地
蓝图数目:11
输入:键盘,游戏手柄
支持的开发平台:
视窗:(是)





A side-scroller tactical artillery turn-based template, with each player moving in sequence based on the array of players that have been spawned in game.
Within a turn, each player can perform 3 attacks by default, which can be changed inside of TAG Player’s blueprint.
A game organizer blueprint can determine how long will each player’s turn last, it can also determine how many players will exist, what teams they’ll be on, what names and how much health points they’ll have.
An inventory can be set up inside of TAG Player’s blueprint through an inventory array variable.
Players can be provided with weapons such as handguns, rifles, grenades, artillery and bare fists.
Player can switch weapons via mouse scroll/wheel.
100% made with blueprints.
Gamepad supported.
Video demonstration:
https://www.youtube.com/watch?v=Zh1_I56W9sI
一个侧卷轴战术炮兵回合制模板,每个玩家根据在游戏中产生的玩家阵列按顺序移动。
在一个回合内,每个玩家默认可以进行3次攻击,这可以在玩家蓝图中进行更改。
游戏组织者蓝图可以决定每个玩家的回合持续多长时间,也可以决定有多少玩家将存在,他们将在什么团队,什么名字和多少健康点他们将有。
可以通过inventory数组变量在标签播放器蓝图中设置inventory。
玩家可以提供武器,如手枪,步枪,手榴弹,火炮和裸拳。
玩家可以通过鼠标滚动/滚轮切换武器。
100%是用蓝图做的。
游戏手柄支持。
视频演示:
https://www.youtube.com/watch?v=Zh1_I56W9sI

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