Number of blueprints: 104
Input: Keyboard and Mouse
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
CC0 example asset credits and links:
Models by Quaternius (dungeon, items and monsters)
Sounds by HaelDB (footsteps), qubodup (impacts), JaggedStone (ambiance), Kenney (Various)
Portraits by Buch
Icons by Lorc
Contact: Through the support thread, Discord or e-mail knuteiliv@gmail.com
蓝图数目:104
输入:键盘和鼠标
网络复制:没有
支持的开发平台:
Windows:是的
Mac:是的
CC0示例资产信用和链接:
声音通过 海尔达 (脚步声), 库博杜普 (影响), 贾格斯通 (环境), 肯尼 (各种)
肖像画 布赫
图标 洛克
联络:透过 支持线程, 不和谐 或电邮knuteiliv@gmail.com
Watch the Trailer 🎥
Legacy Reviews and Q&A 📝
This asset provides all the essential components you need to start making your own first-person grid-based dungeon crawler or “blobber”/DRPG, in the style of classics like Eye of the Beholder, Dungeon Master and Legend of Grimrock.
Let players create a party of varied character classes and have them fight, solve puzzles and loot their way through intricate, multi-level dungeons.
The project is built on well-organized and commented blueprints, using a heavily data driven design which makes modifying and extending the toolkit simple, even for non-programmers.
Join the Discord Server <- For Questions and Support
Tutorial Playlist | Changelog | Support Thread
IMPORTANT NOTE: The meshes, textures and sounds used are all creative commons assets which are included in the project, but can also be downloaded for free elsewhere (see links further down). These assets are included to show toolkit functionality. All included assets are public domain (CC0), meaning they can be used for any purpose, even commercially, and carry no legal requirements for attribution (though see credits below). The included CC0 skeletal meshes do not use the default UE4 skeleton. The included CC0 animations can be previewed here.
Features:
-
Character creation
-
Inventory system
-
Stats and abilities
-
Powers and spells
-
Grid-based real-time movement
-
Multi-level dungeons
-
Monsters with AI
-
Saving, loading and level transitions
CC0 example asset credits and links:
Models by Quaternius (dungeon, items and monsters)
Sounds by HaelDB (footsteps), qubodup (impacts), JaggedStone (ambiance), Kenney (Various)
Portraits by Buch
Icons by Lorc
观看预告片 🎥
遗产评论及问答
该资产提供了您开始制作自己的第一人称基于网格的地下城爬行器或”blobber”/DRPG所需的所有基本组件,采用经典风格,如旁观者之眼,地下城大师和Grimrock传奇。
让玩家创建一个不同的角色类的聚会,让他们战斗,解决谜题和掠夺他们的方式通过复杂的,多层次的地牢。
该项目建立在组织良好且已注释的蓝图之上,使用了大量数据驱动的设计,这使得修改和扩展工具包变得简单,即使对于非程序员也是如此。
加入Discord服务器 <-对于问题和支持
重要事项: 使用的网格、纹理和声音都是项目中包含的知识共享资源,但也可以在其他地方免费下载(请参阅下面的链接)。 包含这些资源是为了显示toolkit功能。 所有包含的资产都是公共领域(CC0),这意味着它们可以用于任何目的,甚至是商业目的,并且没有法律上的归属要求(尽管见下面的学分)。 附带的CC0骨架网格体不使用默认的UE4骨架。 可以预览包含的CC0动画 这里.
特征:
-
角色创造
-
存货系统
-
统计和能力
-
力量和法术
-
基于网格的实时移动
-
多级地下城
-
怪物与AI
-
保存、加载和关卡转换
CC0示例资产信用和链接:
声音通过 海尔达 (脚步声), 库博杜普 (影响), 贾格斯通 (环境), 肯尼 (各种)
肖像画 布赫
图标 洛克
评论(0)