Quick Demo Video: Video Link

Features:

  • Advanced Throwing System
  • Interaction System for picking up, equipping and hiding weapons
  • Weapons: rocks that can knock out enemies, knives that can penetrate enemy heads and golf balls that explode on impact
  • Explosion Niagara particle system
  • Chasing and patrolling AI behaviors
  • Human like physics body for the AI
  • UI for equipped weapons, targeting enemies and knocked out enemies
  • Sounds (All with CCO licenses) for the weapons and their behaviors

Number of Blueprints: 23

Documentation: PDF Link

Input: Keyboard & Mouse

Supported Development Platforms:

  • Windows: Yes
  • Mac: (Not-tested)

All assets in this project are usable for buyers in their projects.

快速演示视频: 视频链接

特征:

  • 先进的投掷系统
  • 拾取,装备和隐藏武器的交互系统
  • 武器:可以击倒敌人的岩石,可以穿透敌人头部的刀和撞击时爆炸的高尔夫球
  • 爆炸尼亚加拉粒子系统
  • 追逐和巡逻AI行为
  • 人工智能的人类物理体
  • UI用于装备武器,瞄准敌人和击倒敌人
  • 声音(所有与CCO许可证)的武器和他们的行为

蓝图数目:23

文件: PDF链接

输入:键盘和鼠标

支持的开发平台:

  • Windows:是的
  • Mac:(未经测试)

这个项目中的所有资产都可供买家在他们的项目中使用.










The player can pick up, equip, and throw three different weapon types each with different collision and physics behaviors.

A thrown weapon can be tossed along a prediction arc or act as a homing projectile that home enemy heads. 

The prediction arc is used to aim the player’s throw. If the arc intersects with an enemy, that throw will be targeted at that enemy’s head. If the player executes a targeted throw, then the equipped weapon will be thrown at that enemy’s head. 

If the arc is not intersecting with an enemy, that throw will just be tossed along the arc.

There are unique particle systems, sounds, and responses from the AI for each of the weapons.

There are plenty of comments to help with understanding and to go more in depth of the project. You could easily build upon it and improve it. Could use it for current personal or commercial projects.

玩家可以拿起,装备和投掷三种不同的武器类型,每种武器都有不同的碰撞和物理行为。

投掷的武器可以沿着预测弧投掷,也可以作为敌人头部的归巢弹。 

预测弧用于瞄准玩家的投掷。 如果弧线与敌人相交,则该投掷将针对该敌人的头部。 如果玩家执行有针对性的投掷,那么装备的武器将被扔向敌人的头部。 

如果弧线没有与敌人相交,那么投掷将沿着弧线投掷。

每种武器都有独特的粒子系统,声音和AI的响应。

有很多评论可以帮助理解并更深入地了解项目。 你可以很容易地建立和改进它。 可以将其用于当前的个人或商业项目。

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