Features:

  • Create complex paths with various options
  • Create and execute any actions on NPC, from playing simple animations to interfering into gameplay logic
  • Full blueprint support, doesn't require C++ knowledge to expand and use the system
  • Condition Query System which will make your NPC react to world changes
  • Easy implementation to new and existing projects
  • Documentation & Demo level with over 30 usage examples to quickly get started
  • Clear and commented code & blueprints
  • Supports saving & loading state of NPC
  • Full runtime changes support for NPC to change their behavior in runtime
  • Supports Multiplayer

Code Modules:

  • DynamicAISystem (Runtime)
  • DynamicAISystemEditor (UncookedOnly)

Number of Blueprints: 34

Number of C++ Classes: 16

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Additional Notes:

  • This is a plugin with code/gameplay logic, not a stand-alone project
  • Assets from the preview video of the village are not included

特征:

  • 使用各种选项创建复杂路径
  • 在NPC上创建和执行任何操作,从播放简单动画到干扰游戏逻辑
  • 完整的蓝图支持,不需要C++知识来扩展和使用系统
  • 条件查询系统,将使您的NPC对世界变化做出反应
  • 轻松实施新项目和现有项目
  • 文档和演示级别,包含超过30个使用示例,可快速入门
  • 清晰和注释的代码和蓝图
  • 支持NPC的保存和加载状态
  • 完整的运行时更改支持NPC在运行时更改其行为
  • 支持多人游戏

代码模块:

  • 动态系统(运行时)
  • DynamicAISystemEditor(未查询)

蓝图数目:34

C++类数:16

网络复制:是

支持的开发平台:Windows

支持的目标构建平台:Windows

其他注意事项:

  • 这是一个带有代码/游戏逻辑的插件,而不是一个独立的项目
  • 来自村庄预览视频的资产不包括在内










Dynamic AI System is a flexible and scalable tool for creating complex paths and various actions/behaviors for your NPC.

Make them follow paths, do various actions and react to world changes in a simple and easy way.

Preview Video

Implementation Video

Documentation

Example Project

Discord

动态AI系统是一个灵活和可扩展的工具,用于为NPC创建复杂的路径和各种动作/行为。

让他们遵循路径,做各种行动,并以简单易行的方式对世界变化做出反应。

预览视频

实施视频

文件

示例项目

不和谐

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