Features:

  •  Film Industry based Lighting Fixtures with Modifiers
  •  Film Industry based Grip Equipment
  •  Custom Editor Widgets / UI
  • Demo Maps: GreenScreenStudio, DayInterior

Number of Blueprints: 50 Unique Equipment Blueprints

Input: n/a

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)*

*Tested with Unreal Engine 5.2 (Mac Universal) on an Apple Mini M2. The MacOS Unreal Engine Editor does not currently support Hardware Global Illumination, Ray Traced Reflections, or Nanite.

Documentation: Official Unreal Engine 5 Lumen Documentation

Important/Additional Notes:

特征:

  •  以电影工业为基础的照明装置及改性剂
  •  基于电影工业的抓地力设备
  •  自定义编辑器小部件/UI
  • 演示地图:GreenScreenStudio,DayInterior

蓝图数量:50个独特的设备蓝图

输入:n/a

网络复制:(否)

支持的开发平台:

视窗:(是)

Mac:(是)*

*在Apple Mini M2上使用虚幻引擎5.2(Mac Universal)进行测试。 MacOS虚幻引擎编辑器目前不支持硬件全局光照、光线追踪反射或Nanite。

文档:官方虚幻引擎5流明 文件

重要/附加注意事项:








*This product supports Lumen for Unreal Engine 5.0+

Cine Designer is a growing collection of film equipment Blueprints that closely match real world film industry standards. The Blueprints are designed to be used with Lumen for Unreal Engine 5.0+ Editor.

Tutorials

Please watch the Cine Designer UE5 – YouTube Tutorials

Disclaimer:

  • Blueprints are designed for Unreal Engine Editor (High Resolution Screenshots and Movie Render Queue).
  • Blueprints function for “Runtime” games/apps but there is no framework included to control/interact with them.
  • Blueprints have limited functionality with Sequencer. (In Development)
  • MetaHumans shown in images/videos are NOT included
  • Cameras are stock Unreal Engine Cine Cameras or Rigs
  • Blueprints require UE 5.0+ and Lumen to be enabled (see documentation)
  • Blueprints are NOT designed for Static/Baked Lighting and maps and assets are NOT optimized for light maps
  • Blueprints are NOT designed for Path Tracing

Release NotesVersion 1.0

The first release has a very limited selection of equipment. This is to establish the class design, Editor Utility Widget functionality, Lumen integration, and UE Marketplace compliance standards before adding more equipment.

*本产品支持Unreal Engine5.0+的Lumen

电影设计器是一个不断增长的电影设备蓝图集合,与现实世界的电影行业标准紧密匹配。 蓝图被设计为与流明用于虚幻引擎5.0+编辑器.

指南

请观看电影设计师UE5 – YouTube教程

免责声明:

  • 蓝图专为虚幻引擎编辑器(高分辨率屏幕截图和电影渲染队列)而设计。
  • 蓝图适用于”运行时”游戏/应用程序,但没有包含用于控制/与它们交互的框架。
  • 蓝图使用Sequencer的功能有限。 (开发中)
  • 图像/视频中显示的元人类不包括在内
  • 相机是库存虚幻引擎电影相机或钻机
  • 蓝图需要启用UE5.0+和Lumen(请参阅文档)
  • 蓝图不是为静态/烘焙光照设计的,地图和资源也不是为光照贴图优化的
  • 蓝图不是为路径跟踪而设计的

发布NotesVersion1.0

第一个版本的设备选择非常有限。 这是为了在添加更多设备之前建立类设计、编辑器实用工具小部件功能、流明集成和UE市场遵从性标准。

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