Support Thread: https://forums.unrealengine.com/showthread.php?96617-Ready-Platform-Go!

Physically-Based Rendering: Yes

Texture Size: 2048×2048

Collision: Automatically generated.

Vertex Count: Platforms have a promedy of 535 vertices (lowest: 12, highest: 1699) Subdivided plane has 6561 vertices.

LODs: No.

Number of Meshes: 12

Number of Materials and Material Instances: 14 Materials, 13 Material Instances.

Number of Textures: 36

Intended Platform: Windows, Mobile, Console.

Platforms Tested: Windows

Documentation Included: No

Important/Additional Notes: Need some help or want to give some feedback? Email us at support@unfgames.com so we can improve our packages!

支持线程: https://forums.unrealengine.com/showthread.php?96617-Ready-Platform-Go!

基于物理的渲染:是

纹理尺寸:2048×2048

碰撞:自动生成。

顶点数:平台有535个顶点(最低:12,最高:1699)细分平面有6561个顶点。

Lod:不。

目数:12

材质和材质实例数:14个材质,13个材质实例。

纹理数量:36

预期平台:Windows,移动,控制台。

测试平台:Windows

文件包括:否

重要/附加说明:需要一些帮助或想提供一些反馈? 电邮至support@unfgames.com 所以我们可以改进我们的包装!










Preview: youtube.com/watch?v=_faBdqnxNdQ

Try the package for free here: gumroad.com/l/VDsvx

Join our community! https://discord.gg/CCRGqNMm6F

Grab our FREE Blueprints course here!

Ready, Platform, Go! Comes with multiple static meshes, materials and a complete blueprint framework to create platforms in your games without any code required. The Blueprint contains the following features:

• Preview the final destination on real time.

• Override platform mesh to anyone you like.

• Change rotation and scale of the platform.

• Change number of uses allowed to activate the platform.

• Set time before falling.

• Toggle falling animation.

• Toggle to set the platform movable or static.

• Set the platform’s rotation to follow the spline’s rotation.

• Activate on step or automatically.

• Wait for step to activate again.

• Set waiting time when the platform reaches the destination.

• Change de travel duration.

• Close the spline’s loop in any position.

• Activate loop travels.

• Use particle system trails.

• Change the particle system size.

• Override particle system.

预览: youtube.com/watch?v=_faBdqnxNdQ

在这里免费试用套餐: gumroad.com/l/VDsvx

加入我们的社区! https://discord.gg/CCRGqNMm6F

抓住我们的免费蓝图课程在这里!

准备好,平台,走! 附带多个静态网格体、材质和完整的蓝图框架,无需任何代码即可在游戏中创建平台。 蓝图包含以下功能:

*实时预览最终目的地。

*复盖平台网格给任何你喜欢的人。

*更改平台的旋转和比例。

*更改激活平台的使用次数。

*在下降前设定时间。

*切换下降动画。

*切换以设置平台可移动或静态。

*设置平台的旋转跟随样条的旋转。

*在步骤或自动激活。

*等待step再次激活。

*设置平台到达目的地的等待时间。

*更改旅行时间。

*在任何位置关闭样条曲线的循环。

*激活循环旅行。

•使用粒子系统轨迹。

*改变颗粒系统尺寸。

*复盖粒子系统。

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