Features:
- Make many types of collectables with the main data table
- Containers that hold collectables
- Doors that require collectables to pass
- Trigger system to activate/deactivate collectables, containers, and doors
- Many sample props and sound FX to help start
- Magnet zone to draw in collectables
- Several collectable group types; grids, radial and moving splines
- load and save functions
- can drop collectables when taking damage
Number of Blueprints: 22
Number of Enumerators: 10
Number of Structs: 1
Number of data tables: 1
Number of animations: 10
Number of sounds: 10
Number of skeletal meshes: 1
Number of static meshes: 13
Number of materials: 19
Number of textures: 34
Number of particles: 7
Input: (Keyboard, Mouse)easy to update to any control method
Network Replicated: (No)
Documentation:
Important/Additional Notes:
This is designed for single-player and has no network replication.
Local multiplayer not developed but can be added with some work
特征:
- 用主数据表制作多种类型的集合
- 存放收藏品的容器
- 需要收藏品通过的门
- 触发系统激活/停用收藏品、容器和门
- 许多样品道具和声音FX,以帮助启动
- 在收藏品中绘制的磁铁区域
- 几种可收集的组类型;网格、径向和移动样条
- 加载和保存功能
- 受到伤害时可以掉落收藏品
蓝图数目:22
枚举数:10
结构数目:1
数据表数:1
动画数量:10
声音数量:10
骨架网格体数量:1
静态网格数:13
材料数量:19
纹理数量:34
颗粒数:7
输入:(键盘,鼠标)易于更新到任何控制方法
网络复制:(否)
文件:
重要/附加注意事项:
这是专为单人游戏,没有网络复制。
本地多人游戏没有开发,但可以添加一些工作
Pick It UP – Collectables System is an easy to use and useful tool to help set up collectables in your game project
拿起它-Collectables系统是一个易于使用和有用的工具,以帮助在您的游戏项目中设置collectables
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