Features:

  •  Make many types of collectables with the main data table
  •  Containers that hold collectables
  •  Doors that require collectables to pass
  • Trigger system to activate/deactivate collectables, containers, and doors
  • Many sample props and sound FX to help start
  • Magnet zone to draw in collectables
  • Several collectable group types; grids, radial and moving splines
  • load and save functions
  • can drop collectables when taking damage

Number of Blueprints: 22

Number of Enumerators: 10

Number of Structs: 1

Number of data tables: 1

Number of animations: 10

Number of sounds: 10

Number of skeletal meshes: 1

Number of static meshes: 13

Number of materials: 19

Number of textures: 34

Number of particles: 7

Input: (Keyboard, Mouse)easy to update to any control method

Network Replicated: (No)

Documentation:

Important/Additional Notes:

This is designed for single-player and has no network replication.

Local multiplayer not developed but can be added with some work

特征:

  •  用主数据表制作多种类型的集合
  •  存放收藏品的容器
  •  需要收藏品通过的门
  • 触发系统激活/停用收藏品、容器和门
  • 许多样品道具和声音FX,以帮助启动
  • 在收藏品中绘制的磁铁区域
  • 几种可收集的组类型;网格、径向和移动样条
  • 加载和保存功能
  • 受到伤害时可以掉落收藏品

蓝图数目:22

枚举数:10

结构数目:1

数据表数:1

动画数量:10

声音数量:10

骨架网格体数量:1

静态网格数:13

材料数量:19

纹理数量:34

颗粒数:7

输入:(键盘,鼠标)易于更新到任何控制方法

网络复制:(否)

文件:

重要/附加注意事项:

这是专为单人游戏,没有网络复制。

本地多人游戏没有开发,但可以添加一些工作










Video

Documentation

Support Discord

Pick It UP – Collectables System is an easy to use and useful tool to help set up collectables in your game project

短片

文件

支持不和谐

拿起它-Collectables系统是一个易于使用和有用的工具,以帮助在您的游戏项目中设置collectables

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。