Number of Blueprints: 1

Input: Keyboard for Test Level; easy to set up for other Controllers

Network Replicated: No (If people find it necessary, I could try Custom Events)

Supported Development Platforms: All

Windows: Yes

Mac: (not tested)

Documentation: Please open and play the Slide Show Test Level

Important/Additional Notes:

  • Don’t forget to set up new Inputs in your own World
  • You will need a working Player Character to use the button commands and the camera
  • Input gets enabled on overlap and disabled on end, Disable Input On Leave can be unchecked
  • Since the Screen mesh is being animated in the BP, please use Offset attributes to change its position, Transform will not work with this Component
  • Screen mesh aspect ratio must match Slide texture aspect ratio (f.i.: mesh: 160×90 units – texture: 1920×1080 px)

蓝图数目: 1

输入: 用于测试级别的键盘;易于为其他控制器设置

网络复制: 非也。 (如果人们发现有必要,我可以尝试自定义事件)

支持的开发平台: 全部

窗户: 是的

Mac电脑: (未测试)

文件: 请打开并播放幻灯片放映测试级别

重要/附加注意事项:

  • 不要忘记在自己的世界中设置新的输入
  • 您将需要一个工作的玩家角色来使用按钮命令和相机
  • 输入在重叠时启用并在结束时禁用,在离开时禁用输入可以取消选中
  • 由于屏幕网格正在BP中动画,请使用偏移属性来更改其位置,Transform将不适用于此组件
  • 屏幕网格长宽比必须匹配幻灯片纹理长宽比(f.i.:网格:160×90单位-纹理:1920x1080px)




Place this Blueprint in your world and import your images as Textures. You’ll find all the public attributes in the Actor Details – minor knowledge required for setup.

(I’m thinking about excluding the Demo level from the Store Asset, so you have a more lightweight BP to add to your projects – please let me know, if you prefer it that way and I will do that asap!)

Features:

  • Single Blueprint with Texture Array for your slides
  • Automatic Slide Show option, basic timings, infinite page cycle or with end
  • Cover page for presentations (excluded from page cycle)
  • Keep active page when leaving Slide Show, or reset to custom page
  • multiple Screen aspect ratios, 20 Screen meshes included (ref. Adobe XD artboard templates)
  • extra Screen Camera for full focus, switch with key command or on overlap
  • BP Instances can be fully modified (Transform)
  • blender file with Screen meshes (look up UE export for blender)
  • Photoshop file with TestSlide textures

将此蓝图放置在您的世界中,并将图像导入为纹理。 您将在Actor详细信息中找到所有公共属性-设置所需的小知识。

(我正在考虑从商店资产中排除演示级别,所以你有一个更轻量级的BP添加到你的项目中-请让我知道,如果你喜欢这样,我会尽快做到这一点!)

特征:

  • 为您的幻灯片提供具有纹理数组的单个蓝图
  • 自动幻灯片放映选项,基本时间,无限页循环或结束
  • 演示文稿的封面(不包括在页面循环中)
  • 离开幻灯片放映时保持活动页面,或重置为自定义页面
  • 多种屏幕宽高比,包括20个屏幕网格 (参考。 Adobe XD画板模板)
  • 额外的屏幕摄像头全聚焦,切换与键命令或重叠
  • BP实例可以完全修改(转换)
  • 搅拌机文件 带屏幕网格 (查找ue export for blender)
  • Photoshop文件 带有TestSlide纹理
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