Number of Blueprints: 3 (1 component, and 2 example blueprints)

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Untested

Documentation: Tutorial Playlist

Additional:

Dirt Mask texture by JOOINN, Flashlight model by Blender3D on Sketchfab, Footstep Sounds by Nox_Sound, Door sounds by MATRIXXX_ & taure, Pickup & Flashlight sounds by MATRIXXX_ on Freesound

蓝图数目:3 (1个组件和2个示例蓝图)

网络复制:没有

支持的开发平台:

Windows:是的

Mac:未经测试

文件: 教程播放列表

附加:

污垢面膜纹理 朱因,手电筒模型由 Blender3D 在Sketchfab上,脚步声由 Nox_声音,门的声音 N.母星,母星_ & 陶尔, 上门收件 & 手电筒 由MATRIXXX_在Freesound上发出的声音










Update v0.3

Showcase & Tutorial

Update v0.4 New Premium Features:

  • Now includes Pro Horror Doors!

  • Digital Pixel Censor Material

  • New rotational lag for realistic arm movement.

Update v0.3 New Premium Features:

  • Merged with Pro First Person Horror Template

  • Sprinting & Crouch Logic

  • Vignette Zoom

  • Basic Pickup & Flashlight Logic

  • Smooth Interaction UI Element

  • Interactable Physics Doors

  • Natural Camera Shake & Rotation

  • Dynamic Footstep Sounds

  • Force Feedback

  • Automatic Depth of Field

  • Easily Adjustable Variables

  • Reworked Settings

Includes total exposure control, contrast variables, dirt masks, grain, chromatic aberration, and a number of post process materials – all easily accessible on the initialize function.

All post process materials have been made into easy to edit instances, allowing you to adjust vignette size and color, “fisheye” distortion and digital sharpness intensity, dirt color and texture, as well as radial blur scale and intensity.

If you are only interested in the post processing features, check out Bodycam Component.

更新v0.3

展示及教程

更新v0.4新高级功能:

  • 现在包括 专业恐怖门!

  • 数字像素审查材料

  • 新的旋转滞后现实的手臂运动.

更新v0.3新高级功能:

  • 专业第一人称恐怖模板

  • 短跑&蹲伏逻辑

  • 小插曲变焦

  • 基本拾音器和手电筒逻辑

  • 流畅的交互UI元素

  • 可交互的物理门

  • 自然相机抖动和旋转

  • 动态脚步声

  • 力反馈

  • 自动景深

  • 易于调整的变量

  • 返工设置

包括总曝光控制、对比度变量、污物掩模、颗粒、色差和许多后处理材料-所有这些都可以在初始化函数中轻松访问。

所有后期处理材料都已制作成易于编辑的实例,允许您调整晕影大小和颜色,”鱼眼”失真和数字锐度强度,污垢颜色和纹理,以及径向模糊比例和强度。

如果您只对后处理功能感兴趣,请查看 Bodycam组件.

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