Easy to use replicated smoke and flash grenades. Perfect for multiplayer shooter.

易于使用的复制烟雾和闪光手榴弹。 完美的多人射击游戏。

Features:

  • Multiplayer support
  • Customizable appearance
  • Smoke particles can use either CPU or GPU sprite.
  • Flashbang grenade effect depends on distance, gaze direction and obstacles.
  • Smoke particles collision

Details:

  • Number of Blueprints: 6
  • Number of Structures & Enums & Interfaces: 4
  • Network Replicated: Yes [dedicated server is not supported yet]

My other products:

特征:

  • 多人游戏支持
  • 可定制的外观
  • 烟雾粒子可以使用CPU或GPU精灵。
  • Flashbang手榴弹效果取决于距离,凝视方向和障碍物。
  • 烟雾粒子碰撞

详情:

  • 蓝图数目:6
  • 结构、枚举和接口数:4
  • 网络复制:是[还不支持专用服务器]

我的其他产品:










Add smoke and flashbang grenades to your game! To throw grenades you just need to add ThrowingGrenadesComponent to your Character blueprint and that’s it! There is also I_Blindable interface you should implement to make your Character able to be blinded. There are bunch of possibilities to customize appearance of smoke and flash bang effect. Multiplayer support provides a possibility to easily integrate this system into your multiplayer shooter and have cool grenades in your game!

Smoke particle system can be used either with GPU or CPU sprites. Flashbang grenades effect depends on character gaze direction, distance to the grenade and obstacles between character and grenade.

Please feel free to contact me if you need any information: fatcowgames@gmail.com

Note: animations are not included in this system.

Links:

添加烟雾和闪光弹手榴弹到您的游戏! 要投掷手榴弹,您只需要将ThrowingGrenadesComponent添加到您的角色蓝图中,就是这样! 还有你应该实现的i_blindable接口,使你的角色能够被蒙蔽。 有一堆的可能性来定制烟雾和闪光爆炸效果的外观。 多人游戏支持提供了一种可能性,可以轻松地将此系统集成到您的多人射击游戏中,并在您的游戏中拥有酷炫的手榴弹!

烟雾粒子系统可以与GPU或CPU精灵一起使用. 闪光弹手榴弹的效果取决于角色的注视方向、与手榴弹的距离以及角色与手榴弹之间的障碍。

如果您需要任何信息,请随时与我联系:fatcowgames@gmail.com

注意:动画不包括在这个系统中.

连结:

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