Features:
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Hitbox Component (Hit Detection) Included
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Parry Reaction
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Counter Attacks
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Directional Finishers
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Damage and Ragdoll
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Easy to use
Demo Assets Included:
Animation and Visual FX : Paragon: Gideon Link
Weapon Sword: Infinity Blade Link
Number of Blueprints: 2 Component, 2 Interface, 3 AnimNotify, 1 Data Table, 4 Structures.
Input: Keyboard, Mouse.
Network Replicated: No.
Supported Development Platforms: Windows.
Important/Additional Notes: Animation in showcase video are not included. This system will be improved and updated as needed.
特征:
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Hitbox组件 (命中检测)包括
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招架反应
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反击
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定向终结者
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损坏和布娃娃
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易于使用
演示资产包括:
动画和视觉FX:Paragon:Gideon 连结
武器剑:无限之刃 连结
蓝图数量:2个组件,2个接口,3个AnimNotify,1个数据表,4个结构。
输入:键盘,鼠标。
网络复制:没有。
支持的开发平台:Windows。
重要/附加说明:展示视频中的动画不包括在内。 该系统将根据需要进行改进和更新。


Showcase | Documentation | Discord
Parry is a risk and reward game mechanic. With a precise guard and timing you can cancel certain enemies' attacks and make them vulnerable to a critical hit or a finisher.
Parry Attack System will offer you an easy solution but yet a powerful tool to craft your own parry style for your project.
招架是一种风险和回报的游戏机制。 通过精确的守卫和时机,你可以取消某些敌人的攻击,使他们容易受到重击或终结者的攻击。
招架攻击系统将为您提供一个简单的解决方案,但仍然是一个强大的工具,为您的项目制作自己的招架风格。

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