Features:
- Align objects between each others
- Simple creating bunch of objects with useful parameters (transform, rotate, scale)
- Align objects in the selected sequence to fast changes position objects in a row
- Array objects using spline
- Follow mode for following the spline
Code Modules: AssetBuilder Tools (Editor)
Number of Blueprints: 0
Number of C++ Classes: 7
Network Replicated: No
Supported Development Platforms: Win64
Supported Target Build Platforms: None (Editor-only)
Documentation: Link
Discussion: Thread
Important/Additional Notes: Source code included
特征:
- 对齐彼此之间的对象
- 简单创建一堆有用参数的对象(转换,旋转,缩放)
- 对齐所选序列中的对象以快速更改行中的对象位置
- 使用样条的数组对象
- 跟随样条曲线的跟随模式
代码模块:AssetBuilder工具(编辑器)
蓝图数目: 0
C++类数: 7
网络复制:没有
支持的开发平台:Win64
支持的目标构建平台:无(编辑)
文件: 连结
讨论情况: 线程
重要/附加注意事项:包括源代码
Videos:
- AssetBuilder
- Alignment
- Scale Tool
- Measure Tool
- Visual Align Tool
- Multidimensional Array
- Added Scale Tool
- One-to-One feature
- Group Objects in Array Tool
With AssetBuilder Tools you can easily align actors using simple tools like in 3ds max or Maya. Align objects in the selected sequence.
Also we added Measure Tool so now you can easily measure distance between objects, points etc.
Multidimensional Array gives you the option of setting up large areas in couple of clicks
Alignment based on object’s bounding box so you don’t need any preparation of your objects
Update (11.11.2020)
- Support LODs in instanced meshes
- Added scattering by surface
- Fixing crashes
- Improved stability
Update (19 March 2019)
- Support Skeletal Mesh
短片:
借助AssetBuilder工具,您可以使用3ds max或Maya等简单工具轻松对齐actor。 对齐所选序列中的对象。
我们还增加了测量工具,所以现在你可以很容易地测量物体,点等之间的距离。
多维数组为您提供了在几次点击中设置大区域的选项
基于对象的边界框对齐,因此您不需要对对象进行任何准备
更新资料 (11.11.2020)
- 支持实例化网格中的Lod
- 按表面增加散射
- 修复崩溃
- 提高稳定性
更新资料 (2019年3月19日)
- 支持骨架网格
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