🔹Network Replicated: No

🔹Number of Blueprints: 6

🔹Number of Widget Blueprints: 9

🔹Input: Mouse

🔹Documentation

🔹Grass textures for demo from ambientcg

🌿Support (available in English and German)

🔷Support E-mail: niceshadowhd@gmail.com

🔷Support Discord

version: v 1.1

▪网络复制:没有

*蓝图数目:6

▪小部件蓝图数量:9

▪输入:鼠标

🔹文件

▪用于演示的草纹理 [医]ambientcg

🌿支持 (英语和德语版本)

*支援电邮:niceshadowhd@gmail.com

🔷支持不和谐

版本: v1.1










📄Documentation | 📘Discord Support | 📹Trailer – Video | 🗨️Written Reviews & Questions – Orbital

👨🏻‍💻Play the Demo – Download

What you get

  • No time for integration – just add it to your project and directly start using it

  • Easy to adjust – beginner friendly to implement

  • Customizable

  • Easy Save & Load (automatically)

  • 100% Blueprint – clean & well commented

🪄Color Wheel (hue and saturation)

  • ⬇️ One color wheel widget – easily adjustable in the design tab ⬇️

  • color wheel size

  • color wheel texture (6 template textures & you can add your own)

  • color wheel handle (4 template textures & you can add your own)

  • handle size & color

  • optional decorative circle around wheel (define thickness and color)

  • set color (on load up or calling a function)

  • randomize color (on load up or calling a function)

  • events that trigger if the color has changed

  • automatically save and load if enabled

🪄Value slider (value from dark to bright)

  • ⬇️ One value slider widget – easily adjustable in the design tab ⬇️

  • slider orientation toggle (vertically/horizontally)

  • color wheel handle (4 template textures & you can add your own)

  • handle size & color

  • change slider bar texture and thickness

  • set value (on load up or calling a function)

  • randomize value (on load up or calling a function)

  • events that trigger if the value has changed

  • automatically save and load if enabled

🔶General

  • Easy connection between color wheel and value slider

  • Save Game – automatically

  • Easy to use Event Dispatcher triggering on color change

  • One function to set Color Wheel to a requested color

  • for UE4 and UE5

🗨️Any questions? Ask @niceshadow on Discord or e-mail niceshadowhd@gmail.com

ColorPicker , ColorWheel , Colour , Selection , RGB , Linear , HSV by NiceShadow

📄文件 | ▪不和谐支持 | 📹预告片-短片 | 🗨️书面评论和问题-轨道

▪播放演示-下载

What you get

  • 没有时间进行集成-只需将其添加到您的项目中并直接开始使用它

  • 易于调整-初学者友好实施

  • 可定制

  • 轻松保存和加载(自动)

  • 100%蓝图-清洁及良好评论

▪色轮(色相和饱和度)

  • ⬇️ 一个色轮小部件-在设计选项卡中轻松可调 ⬇️

  • 色轮尺寸

  • 色轮纹理(6模板纹理&你可以添加自己的)

  • 色轮手柄(4模板纹理&你可以添加自己的)

  • 手柄尺寸及颜色

  • 可选的装饰圈周围的车轮(定义厚度和颜色)

  • 设置颜色(加载或调用函数时)

  • 随机颜色(加载或调用函数时)

  • 如果颜色已更改,则触发的事件

  • 如果启用,自动保存和加载

◦值滑块(值从暗到亮)

  • ⬇️ 一个值滑块小部件-在设计选项卡中轻松可调 ⬇️

  • 滑块方向切换(垂直/水平)

  • 色轮手柄(4模板纹理&你可以添加自己的)

  • 手柄尺寸及颜色

  • 更改滑块纹理和厚度

  • 设置值(加载或调用函数时)

  • 随机化值(加载或调用函数时)

  • 如果值已更改,则触发的事件

  • 如果启用,自动保存和加载

🔶一般

  • 色轮和值滑块之间的轻松连接

  • 保存游戏-自动

  • 易于使用的事件调度器触发颜色变化

  • 将色轮设置为请求的颜色的一个函数

  • 对于UE4和UE5

🗨️有什么问题吗? @niceshadow 在不和谐或电子邮件 niceshadowhd@gmail.com

ColorPicker,ColorWheel,Color,Selection,RGB,Linear,HSV by NiceShadow

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