- AI movement replicated for multiplayer
- Auto AI spawn feature
- Blueprint based flying physics
- Customizable AI behavior
- Designable traffic routes (closed loops)
- No max actor count
- 多人ai运动复制
- 自动AI产卵功能
- 基于蓝图的飞行物理
- 可定制的AI行为
- 可设计的交通路线(闭环)
- 没有最大演员数
Preview Video: https://www.youtube.com/watch?v=wPC-SbLO070
Documentation: https://drive.google.com/file/d/1ZMuQqQOPdAtFC80g71-27p31KND-LJFy/view?usp=sharing
The Sci-Fi AI Traffic System includes actors hovering into different directions and heights while preventing collisions.
Traffic System Features:
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Auto AI update performance based on player distance
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Multiple lane presets with auto spawn feature
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Right side traffic rule system
Traffic AI Customizability:
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Acceleration, speed, braking intensity, and body roll intensity
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Auto AI render performance regulation on/off
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Engine sound on/off
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Height change frequency with min & max height selection
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Line trace visibility on/off
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Replaceable 3D model
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Update interval (blueprint performance)
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Target lane
Lane Customizability:
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Auto spawn on/off
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Spawn step rate
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Spawn height offset
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Spawned actor
Asset-List:
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Sci Fi Traffic AI blueprint
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Lane presets (red, blue, green, yellow, and purple)
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Flying traffic AI 3D model
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Sci-Fi engine hover sound
预览视频: https://www.youtube.com/watch?v=wPC-SbLO070
文件: https://drive.google.com/file/d/1ZMuQqQOPdAtFC80g71-27p31KND-LJFy/view?usp=sharing
该 科幻AI交通系统 包括actor悬停在不同的方向和高度,同时防止碰撞。
交通系统功能:
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基于玩家距离的自动AI更新性能
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具有自动生成功能的多车道预设
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右侧交通规则系统
交通AI可定制性:
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加速度、速度、制动强度和车身侧倾强度
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自动AI渲染性能调节开/关
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发动机声音开/关
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最小和最大高度选择的高度变化频率
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线迹可见性开/关
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可更换的3D模型
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更新间隔(蓝图性能)
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目标车道
车道可定制性:
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自动产卵开/关
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产卵步进率
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产卵高度偏移
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产生的演员
资产清单:
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科幻交通AI蓝图
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车道预设(红色、蓝色、绿色、黄色和紫色)
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飞行交通AI3d模型
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科幻引擎悬停声音
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