Features:
- Option between light-based, decal based, material based blueprint.
- Easily tweakable light settings from the details panel with common lighting features and an additional RGB offset feature for chromatic aberration.
- Easily tweakable shadow settings to place, scale, or move fake shadows within your decal or material based blueprint.
- Horizontal and vertical aspect ratio options
- Zooming in and out option
- Resolution options
- Scan-lines on/off option
- Media Input type options (Image, video, or widget)
- Keystone X and Y options
- Force pixel resolution of media input switch
- Force borders to follow pixel resolution switch
- Volume slider
Number of Blueprints: 3 + 1 child Blueprint
Number of Materials: 9
Number of Material Instances: 13
Number of Textures: 17
Number of Videos: 2
Texture Resolutions: 8×8 / 16×16 / 32×32 / 512×512 / 2048×1024/ 2048×2048 / 4096×4096
Supported Platforms:
Windows: Yes
Mac: Yes
Documentation: Included as a PowerPoint video inside the pack. More info here: https://youtube.com/playlist?list=PLbXfvlm7b6WXTxjeViB5kE3fjusAnBGb1
Important/Additional Notes:
- Unreal engine 5 needs the Electra player plugin enabled to use the video feature.
- The Widget input needs to be specified from within the blueprint.
- Due to some spotlight limitations on mobile, only the Decal and Material based blueprints will work on ES 3.1 and Vulkan.
特征:
- 基于光源、基于贴花、基于材质的蓝图之间的选项。
- 通过常见的照明功能和额外的RGB色差偏移功能,可以轻松调整细节面板中的光线设置。
- 轻松调整阴影设置,以便在贴花或基于材质的蓝图中放置、缩放或移动假阴影。
- 水平和垂直宽高比选项
- 放大和缩小选项
- 分辨率选项
- 扫描线开/关选项
- 媒体输入类型选项(图像、视频或小部件)
- Keystone X和Y选项
- 媒体输入开关的强制像素分辨率
- 强制边框跟随像素分辨率开关
- 音量滑块
蓝图数量:3+1子蓝图
材料数量:9
材质实例数:13
纹理数量:17
视频数量:2
纹理分辨率:8×8/16×16/32×32/512×512/2048×1024/2048×2048/4096×4096
支持的平台:
Windows:是的
Mac:是的
文档:包括作为一个PowerPoint视频包内. 更多信息:https://youtube.com/playlist?list=PLbXfvlm7b6WXTxjeViB5kE3fjusAnBGb1
重要/附加注意事项:
- 虚幻引擎5需要 伊莱克特拉播放器 插件启用使用视频功能。
- 控件输入需要从蓝图中指定。
- 由于移动设备上的一些聚光灯限制,只有贴花和基于材质的蓝图才能在ES3.1和Vulkan上使用。
TRAILER: HERE
Quick Tutorial: Here
Presentation video included in purchase: Here
Enable multiple media sources a the same time: Here
—
A set of Blueprints that allow for image, Video, and Widget based projection. There are 3 versions to assure compatibility across many projects.
Light-based: Uses spotlights to simulate the projection.
Decal-based: uses a decal material instead of lights.
Material-based: almost identical to the decal based version but compatible with meshes.
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A few included extras:
-
Wispy ribbon line animation for the Overview level to show proper shadowing.
-
Post-Process material to create fog for the Overview level
-
Sample masks to customize the Projector
-
A projector screen asset
-
A simple TV asset
-
2 video files. (One is a documentation presentation and the other is for testing)
拖车/拖车: 这里
快速教程: 这里
购买中包含的演示视频: 这里
同时启用多个媒体源: 这里
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一组蓝图,允许基于图像、视频和小部件的投影。 有3个版本,以确保跨许多项目的兼容性。
基于光线:使用聚光灯模拟投影。
基于贴花:使用贴花材料而不是灯光。
基于材质:几乎与基于贴花的版本相同,但与网格兼容。
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一些包括额外的:
-
为概述级别显示适当阴影的细带线动画.
-
为概览级别创建雾的后处理材质
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用于自定义投影仪的示例蒙版
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投影机屏幕资产
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一个简单的电视资产
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2个视频文件。 (一个是文档演示,另一个是用于测试)
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