Features: (Please include a full, comprehensive list of the features of the product)
- 100% Blueprint
- Multiplayer Support
- Fully Customizable UI
- Purchase System
- Compare Stats
- Unlock Criteria
- Weapon Stats
- Experience Points
- Save and Load Systems
- Weapon Categories (2 different UI)
- Loadout Menu
- Basic Spawn Player
- Gamepad Support
- 7 weapons (Skeletal Mesh) 10 attachments (Static Mesh)
Number of Blueprints: 20
Number of Data Table: 7 Attachments, 2 Skins, 2 Weapons, 1 Adjust Camera
Input: Keyboard, Mouse, Gamepad
Network Replicated: Yes
Supported Development Platforms:
Windows: Yes
Documentation: Discord
特点:(请包括一个完整的,全面的产品功能列表)
- 100%蓝图
- 多人游戏支持
- 完全可定制的UI
- 采购系统
- 比较统计资料
- 解锁条件
- 武器统计
- 经验值
- 保存和加载系统
- 武器类别(2种不同的UI)
- 加载菜单
- 基本产卵玩家
- 游戏手柄支持
- 7武器(骨骼网格)10附件(静态网格)
蓝图数目:20
数据表数量:7个附件,2个皮肤,2个武器,1个调整相机
输入:键盘,鼠标,游戏手柄
网络复制:是
支持的开发平台:
Windows:是的
文件: 不和谐
Update v1 & v2
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Purchase systems v1
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Compare stats v1
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Gamepad support v1
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Multiple Unlock Criteria (Similar to Battlefield 2042) v2
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Adjust the camera by selecting the attachment categories button (DT AdjustCamera) v2
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Weapon stats v2
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Experience Points v2
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Save/Load system for unlock criteria, weapon stats and experience points. v2
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Remove render target v2
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UE4 & UE5 Characters (Third Person View) v2.1
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Multiplayer Ready! v2.1
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Some bugs fixed v2.1
Easy to add to your weapon blueprints using the interface and component if you already have a shooting system!
Weapon, Attachment, Skin Material and Unlock Criteria are handled through a Data Table.
Customize dynamically for all widget buttons. Able to change which weapon categories in the loadout menu using the widget switcher and you will be able to move around attachment categories buttons.
Automatic save when a weapon is equipped, or attachments are changed.
Documentation includes how to use the Data Table, Interface and Component.
更新v1和v2
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采购系统v1
-
比较统计资料v1
-
游戏手柄支持v1
-
多重解锁条件(类似战地2042)v2
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通过选择附件类别按钮(DT AdjustCamera)v2来调整相机
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武器统计v2
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经验值v2
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保存/加载系统解锁标准,武器统计和经验值。 v2
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移除渲染目标v2
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UE4和UE5角色(第三人称视角)v2.1
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多人游戏准备! v2.1
-
一些bug修复了v2.1
如果你已经有一个射击系统,可以使用界面和组件轻松添加到你的武器蓝图中!
武器,附件,皮肤材料和解锁标准通过数据表处理。
为所有小部件按钮动态自定义。 能够使用小部件切换器更改加载菜单中的武器类别,您将能够移动附件类别按钮。
装备武器或更换附件时自动保存。
文档包括如何使用数据表,接口和组件。
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