Contains:

  • 168 blueprints
  • 4 structs
  • 38 widgets
  • 15 levels

Platforms tested:

  • Windows
  • Mac (only community tested)
  • HTC Vive/Pro, Oculus Rift/Rift S, Oculus Quest 1/2, Valve Index
  • Android
  • Our Community uses basically every VR Headset out there. Ask them on Discord if you have specific questions.

包含:

  • 168蓝图
  • 4结构
  • 38小部件
  • 15级

测试平台:

  • 窗户
  • Mac(仅社区测试)
  • HTC Vive/Pro,Oculus Rift/Rift S,Oculus Quest1/2,Valve Index
  • 机器人
  • 我们的社区基本上使用了所有的VR耳机。 如果你有具体的问题,就问他们.










Please note, we stopped updating this product at the Unreal Engine 4.26 version.

To learn about more recent updates go to our Patreon page. Hopefully, we will see you there.

Trailer

Videos & Tutorials

Documentation

Website

If you require support regarding the framework, join our Discord channel with 1000+ active developers.

(You can verify your discord account by sending me (Amsel) a direct message with your invoice of your purchase.)

Very important!

This pack is an expansion pack for the “Advanced Framework – VR. Mobile & Desktop”. You need to own the Advanced Framework in order to use this pack. Do NOT buy this pack if you do not own the Advanced Framework.

The Advanced Framework Universe is ready to experience cross-platform multiplayer. The builds feature the Advanced Framework Core as well as all currently available Extensions. Available extensions can be purchased separately on the Marketplace.

AdvancedFramework – Universe Desktop

AdvancedFramework – Universe VR

3 Unique Example Environments

Living Room – The living room is a fully playable level that shows how the ArchViz Extension enables developers to show highly polished meshes and materials while retaining sufficient efficiency to show their applications on mobile devices with limited like the oculus quest.

Gallery – The gallery was created to showcase how the ArchViz Extension can make especially VR accessible even to players with no experience. In the Gallery level, all our efforts went into minimizing controller input and still providing a level with tons of player interactions.

Empty Room – The empty room level highlights the sophisticated possibilities the ArchVizExtensions provides for a player to furnish and interact with the application.

User Interfaces

  • Pallet and HUD: user interfaces to access all features of the level
  • Info Windows: docents of original and custom-placed information windows
  • Viewports: to visit all locations of the level effortlessly

Interactions

  • Proximity and Gaze-based interactions
  • Object Catalog and Spawner: that enables the player to spawn furniture and decoration to furnish the room to their liking
  • Shopping Cart: with all functions to provide an overview of placed actors
  • Bookmark system: that allows flagging locations of the level for further discussion or modification

Features

  • Internationalization: – i18n data tables to support translation
  • Cross Plattform: established pawns for VR, Desktop, and Mobile complete with controls and UI
  • Lighting Scenarios: light changes using streaming levels without depending on dynamic lights

Multiplayer

The AdvancedFramework offers a ready-to-use multiplayer solution using the Epic Online Subsystem.

请注意,我们在虚幻引擎4.26版本停止更新此产品。

要了解更多最新更新,请访问我们的 Patreon页. 希望我们能在那里见到你。

拖车/拖车

视频和教程

文件

网站

如果您需要有关框架的支持,请加入我们的 不和谐 频道与 1000+活跃的开发人员。

(您可以通过向我(Amsel)发送带有购买发票的直接消息来验证您的discord帐户。)

非常重要!

这个包是一个 扩展包 “高级框架-VR。 移动和桌面”. 您需要拥有高级框架 为了使用这个包。 如果您不拥有高级框架,请不要购买此包。

高级框架宇宙已准备好体验跨平台多人游戏。 构建具有高级框架核心以及所有当前可用的扩展。 可用的扩展可以在市场上单独购买。

高级框架-宇宙桌面

先进的框架-宇宙VR

3个独特的示例环境

客厅 -客厅是一个完全可玩的关卡,展示了ArchViz扩展如何使开发人员能够显示高度抛光的网格和材质,同时保持足够的效率,以便在像oculus quest这样有限的移动设备上

展览廊 -画廊的创建是为了展示ArchViz扩展如何使特别是VR,即使没有经验的玩家也可以访问。 在画廊级别,我们所有的努力都是为了最大限度地减少控制器输入,并且仍然提供了大量玩家交互的级别。

空房间 -空房间级别突出了ArchVizExtensions为玩家提供的复杂可能性,以提供与应用程序交互。

用户界面

  • 托盘及HUD: 用户界面访问级别的所有功能
  • 信息窗口: 原始和自定义放置的信息窗口的讲解员
  • 视口: 毫不费力地访问该级别的所有位置

互动

  • 接近度和基于凝视的交互
  • 对象目录和生成器: 这使玩家能够产生家具和装饰,以提供他们喜欢的房间
  • 购物车: 具有所有功能,提供放置actor的概述
  • 书签系统: 这允许标记级别的位置以供进一步讨论或修改

特征

  • 国际化: -支持翻译的i18n数据表
  • 交叉平台: 为VR、桌面和移动提供完整的控件和UI
  • 照明场景: 使用流式电平改变光线,而不依赖于动态光线

多人游戏

AdvancedFramework使用Epic Online子系统提供了一个随时可用的多人游戏解决方案。

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