Features:
- Volumetric Clouds
- Volumetric Sky
- %100 Replicated
- Sky atmosphere support
- Day and night cycle
- Dynamic Time
- Realistic Weather Simulation
- Pretty Optimized
- Simplified Calendar
- Dynamic Environment
- Dynamic Wind
- Moon Phases
Number of Blueprints: 8
Number of Meshes: 1
Number of Materials: 9
Number of Material Functions: 11
Number of Textures: 41
Number of Particles: 2
Supported Development Platforms: Desktop, VR
Supported Target Build Platforms: Desktop, VR
Important/Additional Notes:
If you need support or for bug reports please email me at:
boranoztrk3536@gmail.com
特征:
- 体积云
- 体积天空
- %100复制
- 天空大气支持
- 昼夜循环
- 动态时间
- 真实天气模拟
- 相当优化
- 简化日历
- 动态环境
- 动态风
- 月相
蓝图数目:8
目数:1
材料数量:9
材质功能数量:11
纹理数量:41
颗粒数:2
支持的开发平台:桌面、VR
支持的目标构建平台:桌面、VR
重要/附加注意事项:
如果您需要支持或错误报告,请给我发电子邮件:
boranoztrk3536@gmail.com
Dynamic Volumetric Sky is a fully dynamic,optimized and easy to use sky system with many features.
Note: 4.26.x , 4.27.x, 5.x versions of Dynamic Volumetric Sky is not suitable for VR games and enabling the “Movie Render Queue” plugin is required because of the additional cinematic controls.
Volumetric Clouds are pretty optimized. Clouds are depth sorted so you can fly through or above them and also clouds are based on infinite surface. They are not limited. You have got total over control over the clouds from visualization to performance.
Sky is completely volumetric(Ray Marched) just like clouds and affects your entire map. You can consider it like an atmosphere. Sky system is supported by Volumetric Clouds, Day and Night cycle, Dynamic Time, Realistic Weather Simulation, Dynamic Environment Material Functions, Dynamic Wind and Moon Phases.
动态体积天空是一个完全动态,优化和易于使用的天空系统与许多功能。
注:4.26。x,4.27.x,5.X版本的Dynamic Volumetric Sky不适用于VR游戏,并且由于额外的过场动画控件,需要启用”电影渲染队列”插件。
体积云非常优化。 云是深度排序的,所以你可以通过或在它们上面飞行,也云是基于无限的表面。 它们不受限制。 从可视化到性能,您完全可以控制云。
天空完全是体积(光线),就像云一样,并影响您的整个地图。 你可以把它当作一种气氛。 天空系统由体积云,昼夜循环,动态时间,逼真的天气模拟,动态环境材料功能,动态风和月相支持。
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